- Joined
- Jul 24, 2006
- Messages
- 62
Hey, i'm sorry if this has already been answered if so can someone just direct me to the right thread pleaes
. Anyway i'm trying to create an ability that only takes effect when a unit1 kills anyunit, unit1 gains some kind off buff. Can i base this off some ability already or what triggers can i use? Also is it possible to let the buff stack a limited number of times or not stack? And (yes i know another ask) ensure the buff has a time limit.
Thanks
Thanks