Ralle
Owner
- Joined
- Oct 6, 2004
- Messages
- 10,212
Hey guys
I would like to brainstorm a resource section for SC2.
Based on my experience with the wc3 resource sections I have found out a few things:
- having mulitple very restricted sections (by restricted I mean that for example in models, you can only upload one model, no attachments or anything, also uploading extra screenshots is not possible either without using thirdparty image hosting or linking to an attachment somewhere else). It is also bad for me because pushing out a new section means to copy-paste a lot of code because the wc3 sections are 80% equal.
Therefore I would like to propose a new smarter (almost intelligent) system.
There will be categories:
- maps
- icons
- models
- skins
- tools
- spells
- whatever
The categories are simply for categorizing different stuff.
In any section people can upload multiple files (s2ma, s2icon?, s2skin?, '.exe', '.zip' (the last two are tools)) and the files will be stored in a folder on the server and zipped if users wish to download the files.
Now the smart thing will be that if you upload any known resource, it will be parsed (like the old resource section for wc3 does it) and a preview will be shown, if there are multiple icons, multiple previews will be shown along with previews of skins and what not.
This gives us a more dynamic and less restricted resource section and I think it will be much easier to roll out in a matter of weeks.
That is the easy stuff. Now comes the moderation of said resource sections. Is there anything we can do better now that we start from scratch, building a new resource section?
I would like to brainstorm a resource section for SC2.
Based on my experience with the wc3 resource sections I have found out a few things:
- having mulitple very restricted sections (by restricted I mean that for example in models, you can only upload one model, no attachments or anything, also uploading extra screenshots is not possible either without using thirdparty image hosting or linking to an attachment somewhere else). It is also bad for me because pushing out a new section means to copy-paste a lot of code because the wc3 sections are 80% equal.
Therefore I would like to propose a new smarter (almost intelligent) system.
There will be categories:
- maps
- icons
- models
- skins
- tools
- spells
- whatever
The categories are simply for categorizing different stuff.
In any section people can upload multiple files (s2ma, s2icon?, s2skin?, '.exe', '.zip' (the last two are tools)) and the files will be stored in a folder on the server and zipped if users wish to download the files.
Now the smart thing will be that if you upload any known resource, it will be parsed (like the old resource section for wc3 does it) and a preview will be shown, if there are multiple icons, multiple previews will be shown along with previews of skins and what not.
This gives us a more dynamic and less restricted resource section and I think it will be much easier to roll out in a matter of weeks.
That is the easy stuff. Now comes the moderation of said resource sections. Is there anything we can do better now that we start from scratch, building a new resource section?