Moderator
M
Moderator
12th Dec 2015
IcemanBo: Too long as NeedsFix. Rejected.
20th Oct 2011
Bribe: I do not really see the modularity of using this. It seems pretty static, what about bosses that spawn from multiple locations, etc? This would make more sense to be a tutorial.
IcemanBo: Too long as NeedsFix. Rejected.
Maker, Boss System 1.02, 26th Oct 2011
Like Bribe said, it is not modular.
I think you should use a setup trigger that you run when a boss should be created.
The player could give parameters like location and unit type.
Needs improvement.
Bribe: I do not really see the modularity of using this. It seems pretty static, what about bosses that spawn from multiple locations, etc? This would make more sense to be a tutorial.