Name | Type | is_array | initial_value |
Boss_Epic_type | unitcode | Yes | |
Boss_Player | player | No | |
Boss_String | string | No | |
Creation_point | location | No | |
Die_Text | string | No | |
Die_Text2 | string | No | |
Die_Text_Boolean | boolean | No | |
Drop_Condition | boolean | No | |
Epic_item_Type_Drop | itemcode | Yes | |
Error_msg | string | No | |
Error_msg2 | string | No | |
Integer1 | integer | No | |
Integer2 | integer | No | |
Integer3 | integer | No | |
Integer_Array | integer | Yes | |
Item_Type | itemcode | No | |
Items_Ones_Boss_Count | integer | No | |
Players_Count | integer | No | |
Point_to_move | location | No | |
Ready_BOSS_Count | integer | No | |
Ready_Next_wave_Boolean_Array | boolean | Yes | |
Ready_Next_wave_Main_Boolean | boolean | No | |
Temp_Group | group | No | |
TempPoint | location | No | |
Victory_Condition | boolean | No |