Blender with Textures exporting problems

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ZIR

ZIR

Level 10
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Jan 12, 2010
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Hello,
I've a problem I modelled a model with blender and wanted it to export as .3ds and then convert it to .mdx.But when I opened the model after exporting and converting no part of the texture was at the right place.
Here is the model and the texture. When I exported it, the unwrap shows well at programms like LithUnwrap. I used ObjToMdx for converting the .3ds file.
PS:I know the texture is crap it was just for looking whether it is functioning well.
Maybe someone knows why it isn't functioning.
 

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  • Scout.blp
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  • Scout.mdx
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