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Blender: Attach bones to model

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Level 2
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Aug 27, 2013
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9
Hi,

I'm facing some issues with my model imported into blender.
The bones aren't "attached" to the model (see the picture below). When I try to animate the model, only the bones are moving.
Screen3.png


Can please someone explain me how I can fix this ? I'm a software developer, I know nothing (or almost) in 3D modeling.

Thanks in advance.
 
Level 2
Joined
Aug 27, 2013
Messages
9
Hi,

In fact I tried to attach the bones to the meshes, but the problem is the bones are linked in an armature (and I don't know if I can / how can I handle them individually), and when I try to attach the armature as a whole, the result is kinda bad.
I'm trying to import them in an old 3ds max 5 in a Windows XP virtual machine, which looks much easier.

Thanks anyway.
 
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