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Better Experience Gain System

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Level 19
Joined
Aug 31, 2008
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1,779
I'm busy with a lot of things so I'm going to make this quick, I need help in implementing a better exp gain system, something like this..

(I'm going to give an example so you can understand it better)

Zombie - 10
Mutated Zombie - 20
Boss Zombie - 30

This means that when you kill a mutated zombie you get exactly 20 exp.

then,

Level 2 - 100
Level 3 - 200
Level 4 - 300

This means that when your level 3, you will need 200 exp to level up.

Let's say when I kill 5 Mutated Zombie that would be 20x5 = 200 (/200 EXP) I level up. Then I need 300 more to become level 4.

How do I do this?
 
Level 13
Joined
Oct 27, 2008
Messages
1,176
Game Constants
Hero XP Required
Constant Factor = 100.00
Level Factor = 0
Previous Value Factor = 1.00
Table = 100

Level 1 = 100
Previous + 100 = EXP required
 
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