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hero experience gaining system

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Evision

E

Evision

Hi, I am working on a rpg map and need help creating a trigger for exp gain.

If a unit is killed, the killing unit should only gain exp if the killed unit's level is in the range of '5 or more' or '5 and less' of the level of the killing unit.

Thus if the level of a unit is 10 and it kills a unit with a level of 5-15, then the killing unit must gain exp, otherwise it does not gain exp.

any help will be appreciated.
 
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