- Joined
- Mar 11, 2017
- Messages
- 664
Well nice too see someone else working on this.
I also focus my main work on remaking the original models to more proper models and repair issues.
I will have a look and let you know is something caught my eye that you should edit
Update:
Small body collision with the edited tentacles. Easy to fix just increase a bit the angle forward (carefull where the nodes are possitioned)
And the cloth behind the tail was not properly placed after the body change
Leg issues here forgot the adjust the armor and straps properly to the new legs
Side Note: you should add the Sorcerer cloth to the Diabolist so he is not so exposed. Just a personal oppinion.
You can import the cloth nodes and then add the cloth itself and back no problem (the model share same animations so it's easy to use those between each other)
The armor in the back needs to be adjusted to the tail
Personal oppinion: I would leave both tentacles. Cutting those out and just draging the skin like that does leave easy to spot evidence.
2 round of tentacles make him more unique and you can just reduce their size
Overall a nice addition. Hope you consider my feedback
I will also update them myself to add cinematic movement from archimonde. And other animations/improvements I will find.
I also focus my main work on remaking the original models to more proper models and repair issues.
I will have a look and let you know is something caught my eye that you should edit
Update:
Small body collision with the edited tentacles. Easy to fix just increase a bit the angle forward (carefull where the nodes are possitioned)
And the cloth behind the tail was not properly placed after the body change
Leg issues here forgot the adjust the armor and straps properly to the new legs
Side Note: you should add the Sorcerer cloth to the Diabolist so he is not so exposed. Just a personal oppinion.
You can import the cloth nodes and then add the cloth itself and back no problem (the model share same animations so it's easy to use those between each other)
The armor in the back needs to be adjusted to the tail
Personal oppinion: I would leave both tentacles. Cutting those out and just draging the skin like that does leave easy to spot evidence.
2 round of tentacles make him more unique and you can just reduce their size
Overall a nice addition. Hope you consider my feedback
I will also update them myself to add cinematic movement from archimonde. And other animations/improvements I will find.
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