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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Battle Tanks 9.01

Submitted by P-Exodus
This bundle is marked as approved. It works and satisfies the submission rules.
The official
[​IMG]
[Protected Map]

Battle Tanks is a very popular AoS-style map created by Bob666 aka N-a-z-g-u-l, then continued by Exodus, Paladon and Velocity2k.
Sh4dy is our current mapper!

Battle Tanks (Warcraft 3 custom map) is a 5 vs 5 MOBA with two forces and the goal to destroy the opponent’s headquarter. Every player chooses a tank in the beginning. During the progress of the game, you switch to different, more expensive tanks with more hitpoints and more powerful abilities. In Battle Tanks your tank doesn’t have an ordinary attack, but instead you buy weapons from several shops. Each weapon has a custom range, damage and cooldown. Your weapons fire permanently, even while walking or channeling abilities. They attack random targets in range. By positioning your tank you can control what your weapons attack to some extent. Tanks can further buy support items which increase your hitpoints, your movement speed or give you new active abilities. You can combine some of them to create more powerful items.

  • 31 different tanks
  • 71 unique weapons (without upgrades)
  • 50 support items and 12 blueprints (combinable items)

Other features:
  • build-in AI
  • Custom gameplay modes


Btanks.net is the official forum and site for the Battle Tanks community.


Join our discord!
Discord - Free voice and text chat for gamers
You can talk to other players on our official Discord! You can also arrange games and talk to the developers!

Changelog

BattleTanks 9.00 => BattleTanks 9.01

============ General ============
- The map is compatible with the battle.net 1.29 now
- Fixed "Weapon does not belong to you" error
- Fixed map-loading in Warcraft
- Fixed "permanent" Extended Requirements mode
- Neutral Buildings resized mana bars

============ Items ============
- Fixed Holy light targeting the owner
- Fixed Holy light not healing the target


BattleTanks 8.80c open source => BattleTanks 9.00

============ Bug-fixes ============

- BUGFIX: Long-Range weapons dont stop attacking after death
- Sometimes, after the death of a tank, his long-range weapons (e.g. Bombarding or Energy Torpedo) didn't stop attacking
- This was the case for all long-range weapons (1300 range), Architect Custom Weapon + Tank Cannon and Goliath Tank Cannon
- Weapons are disabled properly upon death now

- BUGFIX: Conquering CP bug
- A team starts to conquer a CP and the CP-timer is running
- A player from the opposite team teleports to the CP and dies
- The CP-timer doesnt continue for a few seconds (is paused)
- The player (that died) long-range weapons keep shooting (see above)
- Walking in and out on the CP area fixed the problem
- This bug was caused by Healing items such as repair kit and is fixed now (HealOverTime function)

- BUGFIX: Architect-Portal teleports units that targeted the portal but canceled the order
- Scenario:
1. Rightclick a portal while the unit is still far away
2. The units starts walking towards the portal
3. You want to cancel the teleport and rightclick next to the portal or somewhere behind the portal
4. Your unit comes close to the portal and gets teleported

- BUGFIX: Custom Weapons can no longer attack the Trader while Energy-Shield is active

- BUGFIX: Stormtank shows the correct DPS stat (Agility) in Air-Tankcannon-Mode

- BUGFIX: Goliath Offroad Engine: Doesn't drop Burst- or Deflective-Armor upon death while Offroad-Engine is active

- Kinetic Shield blocks Conservation (Darkness Tank - W) now

============ General ============

- Added Hostbot commands for the russian community
- Removed Extended Requirements from Royal flush. You can still enable Extended Requirements via Advanced Settings.
- Increased timeout for asssists from 5 to 7.5 seconds
- Fixed "Pla yer" column title in the scoreboard
- When a laser tower dies (built by a player), the laser-tower is on CD for 8 minutes (starting with the destruction of the tower and not the construction of the tower).

- Control Point Holder
- If a team controls all 6 CPs, their force-creeps gain initally 30% max hp, and every 5 min another 30% max HP
- This means: after holding all CPs for 5 minutes, the force-creeps gain 60% bonus-HP, and after 10 minutes they gain 90% and so on
- If the team loses a CP, the creep-buff gets removed
- While the team does not hold all CPs, they lose 1 buff (aka 30%) every 5 min until they get all CPs back
- With the command -tech you can check your current Control-Point-Holder bonus
- You can recognize the buffed creeps by their size - they are slightly bigger
- Only creeps spawned by the force (base) get buffed. This does NOT include creeps spawned by a player or a player-owned Troop-Fatory

============ Misc ============

- Weapon shop Monolith
- Edited Terrain arround new shop near Darkforce base
- Edited and balanced Terrain arround new shop near Lightforce base
- Added new shop next to the base of both forces

- Added a new shop Beast Trader

- Added a new shop Knight Trader

- Moved Paladin Trader next to the Pandaren Trader

- Changed Weapon Toggle Speed from 1.5 to 0.5

- Added floating message for weapons that are out of mana (such as Holy Light (Heal) or Architect Tank Cannon)

- Troop Factory (Base) selling Mortar Team, Reinforcement, Maintenance, Recharge, Detector, Teleport Breaker now.
(Previously, it sold only Mortar Team and Reinforcement)

- Headquarters (Base) doesn't sell Mortar Team and Reinforcement anymore

- Headquarters (Base): Changed the Aura-Creep-Upgrade position from X to R

============ Heroes============

- Thunder-Tank => movespeed increased from 295 to 310

- Electro-Aura (Thunker-Tank) => Increased damage from 35/70/105/140/175 to 45/90/135/180/215

- Entangling Roots (Guard) => Reduced Mana-cost from 48/60/72/84/96 to 48/57/66/75/84

- Natural Energy (Guard) => Heals the Guard by 50% when uprooted (didnt heal before)

- Reworked Guard Entangling Roots:
- Entangles only ground units for 1.5/2.0/2.5/3.0/3.5 seconds
- Damage 1000/1250/1500/1750/2000
- Air units take 150% damage
- Has a 0.5 sec delay

- Guard Natural Energy heals 5/10/15/20/25 instead of 6/12/18/24/30 %

- Gravity Grenade (Hunter) => Stun/Channel-Duration decreased from 2.0/2.5/3.0/3.5/4.0 to 1.8/2.2/2.6/3.0/3.4

- Portal (Architect) => Does not teleport enemies anymore

- Pacifista (Architect)
- Pacifista has now a timed lifespan
- It expires after 40 seconds (had no expiration before)
- The spell cd still has 60 seconds cooldown
- Pacifista will explode upon expiration
- 10 seconds before the timeout, the pacifista gets a special effect
(red color) which shows that the pacifista will expire soon

- Keep On Fighting (Titan) => Renamed into Power Armor
- Is a normal ability on hotkey E now. (was the ultimate with hotkey R previously)
- The target effect is instant now (no target)
- All allied units in range get an armor bonus instead of invlunerability

- Devil Fire (Titan) => Renamed into Mark of the Titan
- Is the ultimate with hotkey R now. (was a normal ability on hotkey E previously)
- Creates explosions that deal damage to ground units
- Reduces the armor of enemies in the area of effect

- NEW Goblin Wrecker
- Gold-Cost: 17000
- Requirements: 15
- Abilities: Metal Hook, Whirling Blade, Clap Trap, Wrecking Bomb, Tank-Cannon

============ Items ============

- Ultimate-Pack (instant) => Reduced cost from 10000 to 9500 gold

- Ultimate-Pack Blueprint => Reduced cost from 1000 to 250 gold

- Kinetic Shield => Decreased Damage-Reduction-Bonus from 200 to 150 per force upgrade (weapons + armor)

- Kinetic Shield
- Incoming damage under the shield is shared between all tanks under the shield.
- This mechanism was nerfed, depending on the amount of tanks under the shield.

============ Weapons ============

- Weapon-Modes
Nothing = All
B = Buildings
C = Creeps
H = Heroes
G = Ground
A = Air
NB = No-Buildings
M = Teammates aka Allies (A is Air)

- Fan of Knives
Gold | Upg | Dmg | CD | DPS | Range | Mode
- OLD Base 2200 | 600 | 98 | 0.5 | 196 | 750 |
- OLD Upg 2800 | | 98 | 0.5 | 196 | 950 |
- NEW Base 2200 | 800 | 77 | 0.5 | 154 | 950 |
- NEW Upg 3000 | | 105 | 0.5 | 210 | 950 |

- Rock Catapult
Gold | Upg | Dmg | CD | DPS | Range | Mode
- OLD Base 3000 | Togg | 666 | 2.0 | 333 | 1050 | B
- OLD Upg 3000 | Togg | 381 | 2.0 | 190 | 1050 |
- NEW Base 3500 | 1500 | 444 | 2.0 | 222 | 1050 |
- NEW Upg 5000 | | 634 | 2.0 | 317 | 1050 |

- Soulstone
Gold | Upg | Dmg | CD | DPS | Range | Mode
- OLD Base 4800 | Togg | 282 | 0.42 | 671 | 850 | C
- OLD Upg 4800 | Togg | 282 | 0.75 | 376 | 850 | H
- NEW Base 4000 | 1450 | 250 | 0.75 | 333 | 800 | H
- NEW Upg 5450 | | 250 | 0.55 | 454 | 800 | H

- Frost Magic
Gold | Upg | Dmg | CD | DPS | Range | Mode
- OLD Base 6060 | Togg | 290 | 0.41 | 707 | 999 | C
- OLD Upg 6060 | Togg | 166 | 0.41 | 405 | 999 |
- NEW Base 6060 | 4040 | 166 | 0.41 | 405 | 999 |
- NEW Upg 10100 | | 276 | 0.41 | 674 | 999 |

- Death Magic
Gold | Upg | Dmg | CD | DPS | Range | Mode
- OLD Base 7777 | 2000 | 460 | 0.66 | 699 | 1300 | C
- OLD Upg 9777 | | 460 | 0.52 | 879 | 1300 | C
- NEW Base 7777 | 2222 | 263 | 0.66 | 399 | 1300 |
- NEW Upg 9999 | | 338 | 0.66 | 512 | 1300 |

- Acid Cannon
Gold | Upg | Dmg | CD | DPS | Range | Mode
- OLD Base 12000 | 5100 | 923 | 1.5 | 615 | 1300 |
- OLD Upg 17100 | | 923 | 1.05 | 877 | 1300 |
- NEW Base 12000 | 5000 | 1353 | 2.2 | 615 | 1300 |
- NEW Upg 17000 | | 1917 | 2.2 | 871 | 1300 |

- Axe Launcher
Gold | Upg | Dmg | CD | DPS | Range | Mode
- 8.80c
- OLD Base 8000 | 3000 | 500 | 0.5 | 1000 | 800 | HG
- OLD Upg 11000 | | 687 | 0.5 | 1374 | 800 | HG
- X 1.30
- OLD Base 8000 | 3000 | 417 | 0.5 | 833 | 800 | HG
- OLD Upg 11000 | | 573 | 0.5 | 1146 | 800 | HG
- NEW
- NEW Base 8000 | 3000 | 333 | 0.5 | 666 | 800 | HG
- NEW Upg 11000 | | 460 | 0.5 | 920 | 800 | HG
- Bounces to another target with 50% damage

- Flak
Gold | Upg | Dmg | CD | DPS | Range | Mode
- OLD Base 8000 | 3000 | 300 | 0.3 | 1000 | 800 | HA
- OLD Upg 11000 | | 300 | 0.22 | 1374 | 800 | HA
- NEW Base 8000 | 3000 | 250 | 0.3 | 833 | 800 | HA
- NEW Upg 11000 | | 250 | 0.22 | 1146 | 800 | HA

- Bombs
Gold | Upg | Dmg | CD | DPS | Range | Mode
- OLD Base 6000 | 1500 | 429 | 0.5 | 858 | 700 | HG
- OLD Upg 7500 | | 536 | 0.5 | 1072 | 700 | HG
- NEW Base 6000 | 1500 | 357 | 0.5 | 714 | 700 | HG
- NEW Upg 7500 | | 446 | 0.5 | 892 | 700 | HG

- AA-Gun
Gold | Upg | Dmg | CD | DPS | Range | Mode
- OLD Base 6000 | 1500 | 257 | 0.3 | 858 | 700 | HA
- OLD Upg 7500 | | 321 | 0.3 | 1072 | 700 | HA
- NEW Base 6000 | 1500 | 214 | 0.3 | 714 | 700 | HA
- NEW Upg 7500 | | 268 | 0.3 | 892 | 700 | HA

- Supercell
Projectile-Speed
- OLD Base 0
- OLD Upg 0
- NEW Base 1200
- NEW Upg 1200

- Ice-Cannon
Projectile-Speed
- OLD Base 0
- OLD Upg 0
- NEW Base 1300
- NEW Upg 1300

- NEW Fire Torpedo
Gold | Upg | Dmg | Targets | CD | DPS | Range | ProjSpeed | Mode
- NEW Base 4000 | 2000 | 267 | 1 | 1.0 | 267 | 1000 | 1200 |
- NEW Upg 6000 | | 267 | 1 | 0.67 | 500 | 1000 | 1200 |

- NEW Darkness Spears
Gold | Upg | Dmg | Targets | CD | DPS | Range | ProjSpeed | Mode
- NEW Base 1100 | 750 | 62 | 1 | 0.8 | 77 | 950 | 1400 |
- NEW Upg 1850 | | 104 | 1 | 0.8 | 130 | 950 | 1400 |

- NEW Plasma Ray
Gold | Upg | Dmg | Targets | CD | DPS | Range | ProjSpeed | Mode
- NEW Base 1000 | 1000 | 83 | 1 | 1.0 | 83 | 800 | 1500 |
- NEW Upg 2000 | | 167 | 1 | 1.0 | 167 | 800 | 1500 |

- NEW Poison Blaster
Gold | Upg | Dmg | Targets | CD | DPS | Range | ProjSpeed | Mode
- NEW Base 1500 | 500 | 83 | 1 | 0.75 | 111 | 900 | 1300 |
- NEW Upg 2000 | | 111 | 1 | 0.75 | 148 | 900 | 1300 |

- NEW Battle Frenzy
Gold | Upg | Dmg | Targets | CD | DPS | Range | ProjSpeed | Mode
- NEW Base 5500 | Togg | 309 | 1 | 0.8 | 386 | 950 | 1400 |
- NEW Upg 5500 | Togg | 533 | 1 | 0.8 | 666 | 550 | 1100 |

- NEW Holy Light
Gold | Upg | Dmg | Targets | CD | DPS | Range | ProjSpeed | Mode
- NEW Base 6000 | Togg | 211 | 2 | 1.0 | 422 | 950 | 1300 |
- NEW Upg 6000 | Togg | 333 | 2 | 1.0 | 666 | 600 | 1100 | MH
- Special: The heal mode costs 4 mana per attack
- Target: Allied Heroes

- NEW Light Cannon
Gold | Upg | Dmg | Targets | CD | DPS | Range | ProjSpeed | Mode
- NEW Base 2000 | 500 | 187 | 1 | 1.4 | 133 | 1000 | 1700 |
- NEW Upg 2500 | | 187 | 1 | 1.12 | 167 | 1000 | 1700 |

- NEW Void Cannon
Gold | Upg | Dmg | Targets | CD | DPS | Range | ProjSpeed | Mode
- NEW Base 7500 | 2500 | 203 | 2 | 0.65 | 625 | 800 | 1400 |
- NEW Upg 10000 | | 271 | 2 | 0.65 | 833 | 800 | 1400 |

- NEW Enchanted Bombarding
Gold | Upg | Dmg | Targets | CD | DPS | Range | ProjSpeed | Mode
- NEW Base 4500 | 1300 | 231 | 1 | 1.0 | 231 | 1300 | 1250 |
- NEW Upg 5800 | | 297 | 1 | 1.0 | 297 | 1300 | 1250 |

- NEW Reaper
Gold | Upg | Dmg | Targets | CD | DPS | Range | ProjSpeed | Mode
- NEW Base 18000 | 7000 | 775 | 1 | 0.8 | 969 | 1300 | 2500 | NB
- NEW Upg 25000 | | 1077 | 1 | 0.8 | 1346 | 1300 | 2500 | NB

- NEW Energy Blaster
Gold | Upg | Dmg | Targets | CD | DPS | Range | ProjSpeed | Mode
- NEW Base 2200 | 700 | 100 | 1 | 0.51 | 195 | 750 | 1200 |
- NEW Upg 2900 | | 131 | 1 | 0.51 | 257 | 750 | 1200 |

- NEW Frost Arrows
Gold | Upg | Dmg | Targets | CD | DPS | Range | ProjSpeed | Mode
- NEW Base 6000 | Togg | 289 | 1 | 0.65 | 445 | 900 | 1300 |
- NEW Upg 6000 | Togg | 253 | 2 | 0.65 | 778 | 900 | 1300 | C

- NEW Skull Cannon
Gold | Upg | Dmg | Targets | CD | DPS | Range | ProjSpeed | Mode
- NEW Base 6000 | 2000 | 800 | 1 | 2.00 | 400 | 1000 | 1100 |
- NEW Upg 8000 | | 1067 | 1 | 2.00 | 533 | 1000 | 1100 |

Battle Tanks is coded in ~18000 lines of Jass and vJass code.
This map also features a great AI System, allowing Singleplayer-Matches as well.

Enjoy the map!


Keywords:
Battle, Tanks, War, AoS, World, League, Heavy, Air, Ship, Robot, Modern, Warfare, Dwarf, Gnome, BT, Human, Weapon, Artillery, Bomb, Tinker, Exploder,
Contents

Battle Tanks 9.01 (Map)

  1. Paladon

    Paladon

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    ~Updated to 8.70

    Also, the Battle Tanks map for SC2 is in a steady progress.
     
  2. Pecki

    Pecki

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    Finally a new Version. Going to test it with my Clan Btnk/Bt2k.
    Is there any map version for Ghost++?
    Hope so, i don't want to create them by myself :)
    If not i could upload one.
    The changelog says one new weapon. Are you going to add a new tank next version? Would be nice.
    A last question.
    Are you going to make the map code open source after the publishing of the SC2 version?
    I think one could learn alot out of the map.

    Good work at all :) 5/5
     
  3. Paladon

    Paladon

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    Hm, not yet :/
    As soon as there's one, it should be posted here:
    http://btanks.net/forum/viewforum.php?f=78

    Maybe, we cannot promise everything.
    Currently, there are no plans of publishing the map code, since we do not plan to give the WC3 version up as soon as we managed SC2.

    But all these statements are just based on what the current situation gives.
     
  4. GIANT_CRAB

    GIANT_CRAB

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    Hey! I wonder if they can add more planes? There are just too less flying creatures in this game. Oh well, its just a suggestion.
     
    Last edited: May 4, 2010
  5. Pecki

    Pecki

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    I got another suggestion. A "Tome of Retraining" would be nice, as sometimes people missclick and skill the wrong skills.
     
  6. Paladon

    Paladon

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    You "simply" have to rebuy the tank (and of course spend the money for it).
     
  7. Pecki

    Pecki

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    But at the begging of the map people maybe doesn't have enough money to rebuy the tank. So you could set the cost of the tome to X*50 gold and X is the lvl of the tank.
     
  8. Paladon

    Paladon

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    At the beginning of the game, you do not have enough skillpoints to "skill" the wrong way ;)
     
  9. Pecki

    Pecki

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    Ok i see you don't want to change it :D
    But maybe you could change the kill system and use the system from Dota.
    Because a lot of people are flaming in the game cause of killsteal and so on.
    But when you get a percentage of the gold when you did X damage to the hero and supported someone, people wouldn't cry so much.

    (Just another suggestion, but i think this would be great)
     
  10. P-Exodus

    P-Exodus

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    Just for your information, you don't get gold for assists in DotA. It's just a number. The only case where assists do play a role, is when either the Scourge or Sentinel gets a kill.
     
  11. Pecki

    Pecki

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    Ah ok but it would be a nice idea i think.
    (Didn't play Dota for a long time).
     
  12. I love this map. I used to have an old version of this and still liked it but this... oh damn, I play atleast one game of btanks a day, for my fix.

    The AI is superb, awesome, beyond amazing. I guess this is where the ~18000 lines of JASS went. It can go against the Dota AI. Its that good.

    I love the entire gameplay, including all the stackload of weapons and items. Trading is also legit and fun.

    5/5 from me. I wish I found this sooner
     
  13. P-Exodus

    P-Exodus

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    Thanks! I'd just like to point out, that the version here is by no means up to date. Since Paladon stopped working on it quite a while ago, I started working on it again. Even though the last update here is from 2010, the map is still actually worked on.

    You can find the latest version here: http://btanks.net/wordpress/
     
  14. Ironside

    Ironside

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    Are there any plans of adding back the Ultra Rush mode (30,000 starting gold). It was always fun to just guff off every now and then and just start with strong weapons.
     
  15. P-Exodus

    P-Exodus

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    Currently not, but I might as well put it up for the next version (so v8.81).
     
  16. Ironside

    Ironside

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    That would be great, thanks.
     
  17. P-Exodus

    P-Exodus

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    At long last, the map is on the latest state. Thanks to Ralle for transfering the map back to my account :)
     
  18. Pazzoberserk

    Pazzoberserk

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    My favourite Warcraft map! 5/5

    :goblin_boom:
     
  19. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

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    First update since 2010? I'm in the mood ^^
     
  20. Acutesharpness

    Acutesharpness

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    When's the new version possibly coming out?