- Joined
- Aug 21, 2008
- Messages
- 533
I made a little basic jump for my new map but it just looks 
Does someone know how i could solve this?

-
Jump
-
Ereignisse
-
Einheit - A unit Beginnt, eine Fähigkeit zu wirken
-
-
Bedingungen
-
(Ability being cast) Gleich Moon jump [M]
-
-
Aktionen
-
Einheit - Pause ein (Triggering unit)
-
Einheit - Turn collision for (Triggering unit) Aus
-
Einheit - Add Sturmkrähengestalt to (Triggering unit)
-
For each (Integer debuginteger) from 1 to 100, do (Actions)
-
Schleifen - Aktionen
-
Set point[1] = (Position of (Triggering unit))
-
Set point[2] = (point[1] offset by 6.00 towards (Facing of (Triggering unit)) degrees)
-
Einheit - Move (Triggering unit) instantly to point[2]
-
Einheit - Move (Triggering unit) instantly to point[2]
-
Animation - Change (Triggering unit) flying height to ((Current flying height of (Triggering unit)) + 2.00) at 500.00
-
Wait 0.01 seconds
-
Spiel - Display to (All players) the text: (String(debuginteger))
-
-
-
For each (Integer debuginteger) from 1 to 100, do (Actions)
-
Schleifen - Aktionen
-
Set point[1] = (Position of (Triggering unit))
-
Set point[2] = (point[1] offset by 6.00 towards (Facing of (Triggering unit)) degrees)
-
Einheit - Move (Triggering unit) instantly to point[2]
-
Animation - Change (Triggering unit) flying height to ((Current flying height of (Triggering unit)) - 2.00) at 500.00
-
Wait 0.01 seconds
-
Spiel - Display to (All players) the text: (String(debuginteger))
-
-
-
Einheit - Remove Sturmkrähengestalt from (Triggering unit)
-
Einheit - Turn collision for (Triggering unit) Ein
-
Einheit - Pause aus (Triggering unit)
-
-
Does someone know how i could solve this?