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Back to RoC?

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tFT values changed in RoC

I am making a map right now, wich has to be without Frozen Throne, because it's gonna be a remake of a game, that noone wants to join in tft...
My solvable(!) problem:
From a certain game I definately know that frozen throne values can be changed in tft (the ones that existed anyway but were unchangable in RoC):
In this game exists a tower with a Projectile Arc and the Moonwell-Ground-Texture. Arc and Ground Texture can both not be changed in RoC. And as far as i know no building with an attack and with the Moonwell GT exists. Any ideas how he did that? (can't ask him - website in the loading screen doesn't exist anymore and there is no e-mail)

Why:
I'd need a RoC-Tower with either Monnwell-GT and an attack (for high projectile start Z / projectile Arc) or a tower with the Orc-Burrow-GT and without attack (for high speed - (0 Animation Backswing/Damage Ponit)).
I could take the Human Towers. One with attack and one without, but I really don't like the Ground-Texture.
And if there is no Moonwell-GT + Attack, it has to be changable since in this game that tower exists. (Projectile Arc visible)


:fp: To sum up:
My main problem now is to find out, how those 2 "in RoC uneditable" values got together in this map and how to do it. (Projectile Arc + Moonwell Ground Texture eg.).
 
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Level 2
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Jul 23, 2010
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You don't understand the problem.
I know how I can leave it as RoC, but it's hard not to change any tft stuff if it is there.
And the most important part is the second question btw...
 
Level 2
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I want to get back to RoC, because I want to make a remake of a game, in wich noone wants to join in tft.
And as I said I dont want to uninstall, because I still want to play tft.
 
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Level 2
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Ok, now that is helpful.
I thought more of some function that sets the Editor quickly to RoC, but that should work aswell. Now the main problem is the tft-values that are changed in that RoC-game.

To sum it up:
I'd need a RoC-Tower with either Monnwell-GT and an attack (for high projectile start Z) or a tower with the Orc-Burrow-GT and without attack (for high speed - (0 Animation Backswing/Damage Ponit)).
I could take the Human Towers. One with attack and one without, but I really don't like the Ground-Texture.
And if there is no Moonwell-GT + Attack, it has to be changable since in this game that tower exists. (Projectile Arc visible)
 
Level 12
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Jan 30, 2009
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That is cause the only thing people play on TFT is Dota, and dota wannabes.

ROC actually has some stuff OTHER than Dota. And yes, that does exist, btw.

I used to play on ROC all the time unless I wanted to play an RPG, cause I would get more people to play the older games that I grew up playing there, instead of TFT, where people only want to play dota.
 
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