Hello,
I'm currently having issues with converting a map from TFT to RoC.
The map is called Broken Alliances, and after following the directions that were given to me:
...the converted, playable (sometimes) result is full of bugs. For example, some hero abilities simply disappear after choosing to spend a point in them, certain loot tables get messed up, an item disappears from a shop, and workers become unable to repair buildings. None of these issues are present in the unconverted version of the map.
Any ideas what is causing these issues and how to fix them?
Thanks,
Also, note that the aforementioned abilities work in earlier converted versions, which were not done by me but the person I quoted above. Something about the conversion process has either been forgotten by the person I quoted above or it has somehow been broken... by something.
I'm currently having issues with converting a map from TFT to RoC.
The map is called Broken Alliances, and after following the directions that were given to me:
shocker said:converting to roc:
dl Widgetizer, winmpq, 4.9wc3mapoptimizer
part 1 (converts the map)
1. open map with winmpg
2. extract all files to a empty folder
3. open a black roc map with minmpg
4. delete all the files
5. import the folder from step 2
part 2 (slightly protects map, and makes tft stuff work on roc, and makes tft stats = roc stats)
1. run Widgetizer on the roc map, will get the same error message a few times, ignore it.
2. the new map is saved in the output folder
part 3 (makes the map slightly smaller and protects it)
1. run wc3mapoptimizer on the roc widgetized map.
...the converted, playable (sometimes) result is full of bugs. For example, some hero abilities simply disappear after choosing to spend a point in them, certain loot tables get messed up, an item disappears from a shop, and workers become unable to repair buildings. None of these issues are present in the unconverted version of the map.
Any ideas what is causing these issues and how to fix them?
Thanks,
Also, note that the aforementioned abilities work in earlier converted versions, which were not done by me but the person I quoted above. Something about the conversion process has either been forgotten by the person I quoted above or it has somehow been broken... by something.