I'm trying to make a "wisp" that uses lumber or skill points to increase player attributes on their heroes. After a while of struggling to find a way to add the ability via the object editor I resorted to adding the ability via a trigger on map initialization. There are ten wisps, one for each player and I'm not sure if I'm missing a more efficient way to add three abilities to each wisp.
I could do this with JASS but I'm not very proficient at it.
I could do this with JASS but I'm not very proficient at it.