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Attacker AI for defence map

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Level 14
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Sep 17, 2009
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Hey!
Im looking for a simple AI system for defence maps, where attacker detects the enemy bases & heroes and attacks them.

The map doesn't have specific bases (Flexible), and it'd be great if the enemy units would move in groups (like waves - but more MeleeAI like).

The more modular is the better! Attacker AI may have priorities (Heroes over main building), attack barricades (instead of running away).

I was too lazy to look around the forums if someone asked/ made it before, so feel free to navigate me there with some mean words! :thumbs_up:
 
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