- Joined
- Sep 13, 2013
- Messages
- 155
Do you know any AI systems for AoS style maps or should I make it myself ?
I want to create an AI based on these:
Priority for towers:
the first priority is to target an enemy hero who is attacking an allied hero.
the second is to target an enemy who is attacking the tower itself.
the third is to target an enemy in range
Priority for creeps:
the first is to target an enemy who is attacking an allied hero.
the second is to attack an enemy who is attacking the unit itself.
the third is to attack an enemy upon seeing.
and I really don't want them to prefer to attack injured enemies, or attack heroes only because they have a higher priority in object editor.
should I go with triggers ? or there is system for this ? or maybe AI editor ? I don't know.
I want to create an AI based on these:
Priority for towers:
the first priority is to target an enemy hero who is attacking an allied hero.
the second is to target an enemy who is attacking the tower itself.
the third is to target an enemy in range
Priority for creeps:
the first is to target an enemy who is attacking an allied hero.
the second is to attack an enemy who is attacking the unit itself.
the third is to attack an enemy upon seeing.
and I really don't want them to prefer to attack injured enemies, or attack heroes only because they have a higher priority in object editor.
should I go with triggers ? or there is system for this ? or maybe AI editor ? I don't know.