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capital attack

Events


Destructible - Demonic Gate (Diagonal 2) 0000 <gen> dies

Conditions

Actions


Custom script: set bj_wantDestroyGroup = true


Unit Group - Pick every unit in (Units in new region <gen>) and do (Actions)



Loop - Actions




Unit - Order (Picked unit) to Attack-Move To (Center of another region <gen>)
capital attack

Events


Destructible - Demonic Gate (Diagonal 2) 0000 <gen> dies

Conditions

Actions


Unit Group - Pick every unit in (Units in new region <gen>) and do (Actions)



Loop - Actions




Unit - Order (Picked unit) to Attack-Move To (Center of another region <gen>)


Unit - Create 10 Footman for Player 1 (Red) at (Center of new region <gen>) facing Default building facing degrees
capital attack

Events


Destructible - Demonic Gate (Diagonal 2) 0000 <gen> dies

Conditions

Actions


Unit Group - Pick every unit in (Units in new region <gen>) and do (Actions)



Loop - Actions




Unit - Order (Picked unit) to Attack-Move To (Center of another region <gen>)


Trigger - Turn on (Spawn)
Spawn

Events


Time - Every 15.00 seconds of game time

Conditions

Actions


For each (Integer A) from 1 to 15, do (Actions)



Loop - Actions




Unit - Create 1 Footman for Player 1 (Red) at (Center of (Your Spawn Region)) facing Default building facing degrees




Unit - Order (Last created unit) to Attack-Move To (Center of (Your Region))
