Hey, i was wondering if there's any way to create an ability that deals damage based on the unit's current attack damage. I considered either creating illusions of the unit to check attack damage (no good because illusions don't retain buffs) or building an integer by cycling through the buffs the unit has, the items it's carrying and what it's stats are (this would not only be tedious, but i am unsure of the order in which % damage buffs are applied) but neither seemed viable.
I'd prefer a solution in GUI as i am just beginning to learn JASS, but if the only solution is in JASS then don't hesitate to tell me. I'm decently versed in programming in general and spent some time working with Python (very similar to JASS) but i haven't gotten JASS down as a language of its own yet.
I'd prefer a solution in GUI as i am just beginning to learn JASS, but if the only solution is in JASS then don't hesitate to tell me. I'm decently versed in programming in general and spent some time working with Python (very similar to JASS) but i haven't gotten JASS down as a language of its own yet.