Which is the best buff placer for damage detection? I used GDD system to detect when a attack was made. But to check if the attack hit the target, I am giving a buff placer passive ability to the unit.
1st the GDD will check if the starting of the attack and then the trigger will check if the unit hit has a buff or not. If the attack actually hit the target or was canceled in the animation.
I am planing to put this passive on all my heroes with different names and different debuffs.
I had used envenom ability and poison(stacking) and posion(non stacking) as the buff placers before. But I am asking is there a better ability to do the work? Cause all my heroes will have a different version of this ability and the buff placer and I am unsure how this works properly.
1st the GDD will check if the starting of the attack and then the trigger will check if the unit hit has a buff or not. If the attack actually hit the target or was canceled in the animation.
I am planing to put this passive on all my heroes with different names and different debuffs.
I had used envenom ability and poison(stacking) and posion(non stacking) as the buff placers before. But I am asking is there a better ability to do the work? Cause all my heroes will have a different version of this ability and the buff placer and I am unsure how this works properly.