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[Solved] attack animation - doesn't match sound

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Level 25
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Mar 29, 2020
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hey,

I'm having this issue with a custom model that the attack animation happens way before you hear the attack sound. how can I fix this? are there fields in the OE that deal with this, or would it help to switch the model onto a different base unit?

thanks!
 

Uncle

Warcraft Moderator
Level 73
Joined
Aug 10, 2018
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Each unit has fields for modifying Attack Animations and Spell Animations. They're called Backswing and Point and you can modify them in the Object Editor. See the attached picture.
 

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