• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Custom model attacking has no sound.

Status
Not open for further replies.
Level 3
Joined
Nov 24, 2009
Messages
29
I'm using konstruct's advanced marine custom model and I used Tomura's space marine skin. This skin's path is "Units\Critters\Marine\SpaceMarine.blp" The attack missle is also from konstruct. I attached a gun model to the marine.

However, when the marine attacks, there is no sound. I tried using a simple trigger to play the sound but it doesent fit. The sound plays at the same rate even though the attack speed of the marine has increased. Usually when the attack speed of the unit increases, the rate the attack sound is played at should increases too. But the trigger plays it at a constant rate.

Anyone know how to use GUI trigger to help do as such or is there an alternative?
 
Level 17
Joined
Nov 13, 2006
Messages
1,814
I'm using konstruct's advanced marine custom model and I used Tomura's space marine skin. This skin's path is "Units\Critters\Marine\SpaceMarine.blp" The attack missle is also from konstruct. I attached a gun model to the marine.

However, when the marine attacks, there is no sound. I tried using a simple trigger to play the sound but it doesent fit. The sound plays at the same rate even though the attack speed of the marine has increased. Usually when the attack speed of the unit increases, the rate the attack sound is played at should increases too. But the trigger plays it at a constant rate.

Anyone know how to use GUI trigger to help do as such or is there an alternative?

u dont tryed with regular sounds?
 

Attachments

  • 1.jpg
    1.jpg
    134.8 KB · Views: 112
Status
Not open for further replies.
Top