[Solved] attack animation - doesn't match sound

Status
Not open for further replies.
Level 25
Joined
Mar 29, 2020
Messages
1,455
hey,

I'm having this issue with a custom model that the attack animation happens way before you hear the attack sound. how can I fix this? are there fields in the OE that deal with this, or would it help to switch the model onto a different base unit?

thanks!
 

Uncle

Warcraft Moderator
Level 69
Joined
Aug 10, 2018
Messages
7,240
Each unit has fields for modifying Attack Animations and Spell Animations. They're called Backswing and Point and you can modify them in the Object Editor. See the attached picture.
 

Attachments

  • ex.png
    ex.png
    6.2 KB · Views: 45
Status
Not open for further replies.
Top