Version 2.21 changes (general changes):
-bounty increased on all units
-reduced life of all creeps
-cost decreased on all items
-added the Creep Market
-reduced number of triggers
-increased strength Heroes damage
-all Heroes have the same attack speed at the beginning of game
-reduced armor of towers
-changed some item icons (about 10 new icons)
-changed 4 attack and armor icons (magic, hero attack/hero, creep armor)
-new item added: Spell of Summoning: Stormreaver Necrolytes (Apocalypse Day Spells)
-new item added: Gamble (Apocalypse Day Spells)
-added gold and lumber cost on all items tooltips
-reduced coming time of Life Enders with 4 minutes
-added more special effects on Commanders Fight.
Version 2.22 changes:
-terrain changed
-reduced coming time of all events (Cenarius vs Magtheridon battle, Commanders battle, Apocalypse Day)
-Life Enders give 50 lumber when they die
-added Bomber Goblin to the Creep Market.
Version 2.23 changes:
-disabled global experience
-added Life Blood/Deathless to Apocalypse Day Spells
-added War Aura to Aura Shop
-added Ironforge Aura to Aura Shop
-added Bonecrush Aura to Aura Shop
-added Savage Aura to Aura Shop
-added Redemption Aura to Aura Shop
-increased number of starting Ogre Magi/Revenant of the Seas from 2 to 3
-fixed a bug with item upgrade/combine system
-some small terrain changes.
Version 2.3a changes:
-terrain changed on Heroes region
-removed Hero Removal mode due to a major bug that couldn't be fixed
-removed 1 Guard/Watch Tower from the middle corridor
-fixed a bug with leaver players
-remade item switching system
-modified selection scale for some buildings
-further reduced map size with ~100kb.
Version 2.3b changes:
-new system added, now the host can choose the tileset at the beginning, givig a random terrain every time you play the map
-now the host can also be player 3 if player 1 is not playing
-new Hero added, the Undead Firecaller (Dark Forces)
-every 2 agility points (3 points before) increase movement speed by 1
-changed "Purchase item" text with "Acquire item" to all items
-rearranged items in some shops.
Version 2.3c changes:
-new Hero: Lord Garithos the Alliance Commander (Light Forces)
-loading screen changed
-fixed a bug with dialogs that were showing to player 1 and player 3 at map initialization.
Version 2.3e changes:
-new Hero added: Enraged Giant (Light Forces)
-removed the Temple Guardian Hero
-reduced the movement speed of War Tank/Meat Wagon
-improved the -ms command
-decreased replenish interval for some items
-new spell added: Demon Boost (Warlock Reaper)
-fixed a bug with Soul Steal spell (Dead Prince)
-changed color of spell casted text to blue
-further reduced map size with ~300kb.
Version 2.3f changes:
-some UI changes
-new system added: from now on you will receive gold based per damage dealt, so everytime you attack an enemy 20% of your damage dealt will be converted into gold; the lumber is still received in the old way, just by killing the enemy
-improved Illidan's Blood Light spell
-changed Heroes movement speed
-changed some buildings facing angle.
Version 2.4b changes:
-fixed a bug with Headshot spell (Undead Archer)
-fixed a bug with Dreadload spell (Dreadlord)
-fixed a bug with Black Totem spell (Draenei Punisher)
-decreased Tiger's Strike spell chance from 13% to 10%
-new spell added: Mortal Arrow (Undead Archer)
-new spell added: Phoenix Fire (Undead Blood Mage)
-new tileset added: Lordaeron Summer
-added a message that displays when one of your creeps die and shows how many slots you have for hiring creeps
-changed commanders models
-increased commanders damage and decreased attack rate
-increased Castle's/Black Citadel's damage
-changed dragons from Winged Invasion models and changed name of the event (Beast Wreckage)
-changed DDay's event name to Redemption Day
-decreased Cenarius' and Magtheridon's attack rate
-new item added: Gloves of Fury (2x Gloves of Haste)
-added gate models to the Passage Blockers.
Version 2.4c changes:
-changed Fountains
-changed Light Forces Commander model
-reduced scaling value of all bosses
-new experience bar
-little environment changes
-bosses will increase their scaling value on each level (in other words: higher boss level, bigger boss)
-fixed a typo on Undead's Slayer Divine Protection ability
-changed Black Citadel's missile model.
Version 2.4d changes:
-new Hero: Lich
-new Hero selection system
-new minimap image
-fixed some spelling error
-increased number of spawned Footmen by 1
-increased number of spawned Ghouls by 1
increased number of spawned Riflemen by 1
-increased number of spawned Crypt Fiends by 1
-levelups do AoE damage based on level; higher level, higher damage
-increased bosses experience rate by 40%
-other minor improvements.