- Joined
- Jul 26, 2010
- Messages
- 167
simple as that, I took a trigger from the hive that detects damage taken, but I need one that turn that damage to 0 or any way to do it with GUI. I know that magic inmunity works for spells but only for that...
That won't work for damage that would normally kill it.
Damage is only dealt after a trigger that fires with the event "A unit takes damage".That won't work for damage that would normally kill it.