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Im trying to make a custom "great avatar" ability. The casting unit has 700 attack range but I want it to change to 200 when it cast great avatar. Any way to do it?
Range cannot be modified directly as far as I know, but there is a GUI function for changing acquisition range, which gives the same result. I guess you can use that.
Use upgrades.
Copy and paste the human 'Flying Machine Bombs' upgrade and level 1 enables attack 1 and level 2 enables attack 2.
Now go to your unit, give the upgrade to the unit and change attack 2 to your needs.
Disable both attacks.
Go to Scenario -> Upgrade properties -> click on: 'Select all players'
-> YOURUPGRADE (level 1) Researched
-> YOURUPGRADE (level 2) Available
Now if you cast your spell, you will need a trigger.
Something like this:
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to YOURSPELL
Actions
Player - Set the current research level of YOURUPGRADE to 2 for (Triggering player)
Wait DURATION seconds
Player - Set the current research level of YOURUPGRADE to 1 for (Triggering player)
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