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Event

Player - Chat Message
Conditions

Game Over equal to False
Actions

Player Defeat
Events

time - time elapsed is 1 sec
Conditions

number of players is equal to 1
Actions

defeat player 1....
Anti Cheat Vision

Events


Time - Every 6.00 seconds of game time

Conditions


(Anti_Cheat_Vision is masked to Player 1 (Red)) Equal to False


Cinematic Equal to False

Actions


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




CHEAT_ON Equal to False



Then - Actions




For each (Integer A) from 1 to 12, do (Actions)





Loop - Actions






Game - Display to (All players) the text: |c00FF0303Please do...






Wait 0.50 seconds




Game - Defeat Player 1 (Red) with the message: |c00FF0303Please do...



Else - Actions




Trigger - Turn off (This trigger)
Anti Cheat Immortality

Events


Unit - A unit Dies

Conditions


((Dying unit) is in (Units of type ANTI-CHEAT TAKER)) Equal to True

Actions


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




CHEAT_ON Equal to False



Then - Actions




For each (Integer A) from 1 to 12, do (Actions)





Loop - Actions






Game - Display to (All players) the text: |c00FF0303Please do...






Wait 0.50 seconds




Game - Defeat Player 1 (Red) with the message: |c00FF0303Please do...



Else - Actions




Trigger - Turn off (This trigger)
Anti Cheat Funds

Events


Player - Player 2 (Blue)'s Current gold becomes Greater than or equal to 1.00


Player - Player 2 (Blue)'s Current lumber becomes Greater than or equal to 1.00

Conditions

Actions


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




CHEAT_ON Equal to False



Then - Actions




For each (Integer A) from 1 to 12, do (Actions)





Loop - Actions






Game - Display to (All players) the text: |c00FF0303Please do...






Wait 0.50 seconds




Game - Defeat Player 1 (Red) with the message: |c00FF0303Please do...



Else - Actions




Trigger - Turn off (This trigger)
Anti Cheat Set

Events


Time - Elapsed game time is 5.00 seconds

Conditions

Actions


-------- Place Anti-Cheat Vision --------


Unit - Create 1 ANTI-CHEAT SEE for Neutral Passive at (Center of Anti Cheat Vision <gen>) facing Default building facing degrees


Set Anti_Cheat_Vision = (Last created unit)


-------- Place Anti-Cheat Shooter --------


Unit - Create 1 ANTI-CHEAT SHOOTER for Player 1 (Red) at (Center of Anti Cheat Damage <gen>) facing Default building facing degrees


Set Anti_Cheat_Damage_Shooter = (Last created unit)


-------- Place Anti-Cheat Taker --------


Unit - Create 1 ANTI-CHEAT TAKER for Neutral Hostile at (Center of Anti Cheat Damage <gen>) facing Default building facing degrees


Set Anti_Cheat_Damage_Taker = (Last created unit)
How do I defeat player if he writes a cheat... for example: iseedeadpeople.
I tried trigger that defeats the player who says it, but doesn't work.
