[Trigger=]
Events
Player - Player 1 (Red) skips a cinematic sequence
Lawl
Actions
Wait 0.10 seconds
Custom script: call Cheat( "WarpTen" )
Wait 0.10 seconds
Custom script: call Cheat( "WhosYourDaddy" )
Wait 0.10 seconds
Custom script: call Cheat( "ThereisnoSpoon" )
Wait 0.10 seconds
Custom script: call Cheat( "TenthLevelTaurenChieftain" )
Wait 0.10 seconds
Custom script: call Cheat( "IocainePowder" )
Wait 0.10 seconds
Custom script: call Cheat( "PointBreak" )
Wait 0.10 seconds
Custom script: call Cheat( "StrengthAndHonor" )
Wait 0.10 seconds
Custom script: call Cheat( "SharpAndShiny" )
Wait 0.10 seconds
Custom script: call Cheat( "IseeDeadPeople" )
Wait 0.10 seconds
Custom script: call Cheat( "Synergy" )
Wait 0.10 seconds
Custom script: call Cheat( "WhoIsJohnGalt" )
Wait 0.10 seconds
Custom script: call Cheat( "GreedIsGood 1000000" )
Wait 0.10 seconds
Custom script: call Cheat( "DayLightSavings" )
[/Trigger]
If you can call them... can you use a if to detect it? call Cheat is a native inside common.ai. I was experimenting with timers, but it seems they fail to work however I might try random integers.
This is for a future cheat engine I am making to enable as well disable it without much needed for it. Though I think I will only be able to enable them.
Events
Player - Player 1 (Red) skips a cinematic sequence
Lawl
Actions
Wait 0.10 seconds
Custom script: call Cheat( "WarpTen" )
Wait 0.10 seconds
Custom script: call Cheat( "WhosYourDaddy" )
Wait 0.10 seconds
Custom script: call Cheat( "ThereisnoSpoon" )
Wait 0.10 seconds
Custom script: call Cheat( "TenthLevelTaurenChieftain" )
Wait 0.10 seconds
Custom script: call Cheat( "IocainePowder" )
Wait 0.10 seconds
Custom script: call Cheat( "PointBreak" )
Wait 0.10 seconds
Custom script: call Cheat( "StrengthAndHonor" )
Wait 0.10 seconds
Custom script: call Cheat( "SharpAndShiny" )
Wait 0.10 seconds
Custom script: call Cheat( "IseeDeadPeople" )
Wait 0.10 seconds
Custom script: call Cheat( "Synergy" )
Wait 0.10 seconds
Custom script: call Cheat( "WhoIsJohnGalt" )
Wait 0.10 seconds
Custom script: call Cheat( "GreedIsGood 1000000" )
Wait 0.10 seconds
Custom script: call Cheat( "DayLightSavings" )
[/Trigger]
If you can call them... can you use a if to detect it? call Cheat is a native inside common.ai. I was experimenting with timers, but it seems they fail to work however I might try random integers.
This is for a future cheat engine I am making to enable as well disable it without much needed for it. Though I think I will only be able to enable them.