I am working on an AoS and I would like to have an anti-cheat system in it. The way I was thinking about doing it is creating triggers to detect if a player inputs a known cheat command into the chat message and then boot the triggering player.
My questions are:
1. Is it possible to boot a player from the game?
2. Is there a more efficient/easier/different way to stop players from using cheats?
Any help would be appreciated.
My questions are:
1. Is it possible to boot a player from the game?
2. Is there a more efficient/easier/different way to stop players from using cheats?
Any help would be appreciated.