- Joined
- Oct 1, 2004
- Messages
- 77
Hey Guys
I've been transferring animations between models and I've hit a snag.
The new animation I've transferred to for some reason triggers all it's new models particle emitters.
I've transferred the stand animation and I really don't want a million water splashes and red energy firing away while the model idles.
Can anyone help me to remove the emitters from the newly imported animation?
Cheers
Roadkill
I've been transferring animations between models and I've hit a snag.
The new animation I've transferred to for some reason triggers all it's new models particle emitters.
I've transferred the stand animation and I really don't want a million water splashes and red energy firing away while the model idles.
Can anyone help me to remove the emitters from the newly imported animation?
Cheers
Roadkill