- Joined
- Aug 28, 2004
- Messages
- 81
Hello everyone,
First of all i'm a complete noob when it come to modeling/animating.
I have been using the Animtransfer tool for years but i'm having trouble transfering an animation into DvO's Mario models (Mario (with Fire Flower)).
To make it short, when I transfer the blademaster's Attack Walk Stand Spin animation into the model, it use the second skin of the model (with Fireflower) for the animation no matter what.
So, if I want the unit to use this animation on it's normal form (no Fireflower), it will change the skin to Fireflower during the animation then revert back to normal once it's done.
My question is, how can I transfer this animation into the model and make it use the normal Mario skin by default?
First of all i'm a complete noob when it come to modeling/animating.
I have been using the Animtransfer tool for years but i'm having trouble transfering an animation into DvO's Mario models (Mario (with Fire Flower)).
To make it short, when I transfer the blademaster's Attack Walk Stand Spin animation into the model, it use the second skin of the model (with Fireflower) for the animation no matter what.
So, if I want the unit to use this animation on it's normal form (no Fireflower), it will change the skin to Fireflower during the animation then revert back to normal once it's done.
My question is, how can I transfer this animation into the model and make it use the normal Mario skin by default?