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Animation transfer problem

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Level 4
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Oct 1, 2004
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77
Hey Guys

I've been transferring animations between models and I've hit a snag.

The new animation I've transferred to for some reason triggers all it's new models particle emitters.

I've transferred the stand animation and I really don't want a million water splashes and red energy firing away while the model idles.

Can anyone help me to remove the emitters from the newly imported animation?

Cheers

Roadkill
 
Level 4
Joined
Oct 1, 2004
Messages
77
thanks but It made no sense to me, think you could give me a hand?

The only way I've figured out to remove the emitter is if I delete it permanently, I don't want that I only want it gone on one animation. Any thoughts?
 
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