- Joined
- Jul 14, 2008
- Messages
- 1,355
Okay, i am using the Villager with 185Animations, and i went through them, listing them down for about an hour, so i could use animation Indexing and make a really cool fight scene to test it with, and it doesn't work.
The trigger it's self works fine, because i applied cameras and stuff, and it did them, but the villagers don't do the animations.
The Map also saves fine, so the trigger and the scripts aren't wrong.
The trigger it's self works fine, because i applied cameras and stuff, and it did them, but the villagers don't do the animations.
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Melee Initialization
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Events
- Time - Every 5.00 seconds of game time
- Conditions
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Actions
- Camera - Apply Camera 002 <gen> for Player 1 (Red) over 0.00 seconds
- Custom script: call SetUnitAnimationByIndex(gg_unit_H004_0002, 55)
- Custom script: call SetUnitAnimationByIndex(gg_unit_H004_0001, 55)
- Custom script: call SetUnitAnimationByIndex(gg_unit_H004_0005, 55)
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Events
The Map also saves fine, so the trigger and the scripts aren't wrong.