• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Animating Collision Shapes and Cameras

Status
Not open for further replies.
1. How can I make collision shapes follow their parent bones?

2. I've got two portrait animations. How do I tell each one which camera to follow?

Alternatively, how do I use Animated Translations for Cameras? I copied some lines from a main menu model for reference. When I try to save the model, it won't let me, saying "unknown error."
 
Status
Not open for further replies.
Top