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Animated Marine by jk2pach

An other Marine unarmed.
I know the design is not very original (Blizzard base), but I have tried to add some animations.

No animation tag: classic use of the Marine, with a long weapon (rifle, shootgun, machinegun). He stands up.
Alternate animation tags: the positions of the Marine are made to use a small weapon (hand gun, little submachinegun).
Defend animation tags: the Marine crawls. Can work with or without Alternate tag.

Morph (all tags): switch between a long weapon and a small weapon.
Spell First (all tags): reload the weapon.
Spell Throw (all tags): Throw a projectile, like a grenade.
Spell Third (normal tag and Alternate tag): back flip.
Spell Second : Use the secondary function of a long weapon.
Spell Fourth : run and dive. Usefull for a forward jump spell.
Spell Slam: Use the weapon has a pivot, and make a circular kick.
Spell Slam Alternate: Use the hands to stun the target.

Other animations are classic and work for all tags.

This model recquired no credits, because I simply have fun with Mdlvis ;)

Update log:
21 Oct 2009
-Fixed Weapon attachment.

18 Oct 2009:
-All Morph Animations lenght increased and a bit modified.
-Spell First Defend and Spell First Defend Alternate fixed
-Extents recalculated.


08 Otc 2009:
Fixed a blank geoset animation which made the model corrupted.

Keywords:
Marine, gun, weapon, jump,modern, warfare,war, soldier
Contents

Animated Marine by jk2pach (Model)

Reviews
18th Oct 2009 General Frank: Ah, finally. Model works well and is very usefull for UT-styled maps and modern warfare maps.

Moderator

M

Moderator

18th Oct 2009
General Frank:

Ah, finally. Model works well and is very usefull for UT-styled maps and modern warfare maps.
 
Level 13
Joined
Apr 15, 2008
Messages
854
Such an usefull model, but I could make a better screenshot for ya, if ya want. :psmile:
I would love to do that. =3
 
Level 2
Joined
Nov 21, 2007
Messages
12
I've been waiting for this for long! Thank you!
But it would be great if you added a melee attack, for he can slay zombies with his fists or a pipe or something.
Also I found out you can't select a unit using this model with a single click. You have to drag select. Don't know what's that related with... Fix that please!
Otherwise a really great job!!
 
Level 2
Joined
Nov 21, 2007
Messages
12
Okay I just restarted editor now it works.
No idea what went wrong... Just forget about it!^^

EDIT:
I tested it again, now I got it:
Normal animation works, you can select it normally
'Alternate'-animations are only selectable by dragging
Same on 'Defend'-animations

But actually Bloody-Turds already explained the solution
Hope my bug report helped...
 
Last edited:
Level 13
Joined
Mar 4, 2009
Messages
1,156
- fix the weapon point
- add throw grenade animation
- add animation for dual guns


that would be nice xD

but the main thing is to fix the weapon point

coz when i add flame thrower its bad

and when i add it to heavy marine than its good

hmm
or maybe just if someone can explain how to put model on (0,0,0) ?
 
Level 19
Joined
Aug 8, 2007
Messages
2,765
- fix the weapon point
- add throw grenade animation
- add animation for dual guns


that would be nice xD

but the main thing is to fix the weapon point

coz when i add flame thrower its bad

and when i add it to heavy marine than its good

hmm
or maybe just if someone can explain how to put model on (0,0,0) ?

That would be useful too for me -.-
 
Level 13
Joined
Mar 13, 2010
Messages
1,172
there are many weapon attachments made especialy for this model, just type 'guns' on the filtered search and they should come up ^^
 
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