1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Find your way through the deepest dungeon in the 18th Mini Mapping Contest Poll.
    Dismiss Notice
  3. A brave new world lies beyond the seven seas. Join the 34th Modeling Contest today!
    Dismiss Notice
  4. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
Hive 3 Remoosed BETA - NOW LIVE. Go check it out at BETA Hive Workshop! Post your feedback in this new forum BETA Feedback.
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Altar of Kings and Derivarives

Submitted by Ujimasa Hojo
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
Ujimasa Hojo Presents

Altar of Kings and Derivarives
Edited by Ujimasa Hojo

Altar of Kings (Optimized) Info:
  • Fixed the texture wrapping a lot. Animated the waters.
Resource Info


Model Version 2.00

  • Uploaded.




Altar of Elders (Elf) Info:
  • Created an Elven version of the Altar of Kings.
Resource Info


Model Version 1.00

  • Uploaded.


Model Version 1.01

  • Fixed some of the texture wrapping.
  • Changed the statue.




Altar of Harvest (Westfall) Info:
  • Created a farmer version of the Altar of Kings.
Resource Info


Model Version 1.00

  • Uploaded.




Video Preview






Altar of Kings (Gilneas) Info:
  • Created an Altar of Kings for Gilneas.
Resource Info


Model Version 1.00

  • Uploaded.


Model Version 1.01

  • Fixed some of the texture wrapping.
  • Changed the statue.




Altar of Kings (Ironforge) Info:
  • Created a Dwarven version of the Altar of Kings.
Resource Info


Model Version 1.00

  • Uploaded.


Model Version 1.01

  • Fixed some of the texture wrapping.




Altar of Kings (Stormwind) Info:
Resource Info


Model Version 2.00

  • Uploaded.


Model Version 2.01

  • Fixed some of the texture wrapping.




Altar of Kings (Wintergarde) Info:
  • Created a snowy version of the Altar of Kings.
Resource Info


Model Version 1.00

  • Uploaded.


Model Version 1.01

  • Fixed some of the texture wrapping.




Video Preview






Altar of Elders (Dalaran) Info:
  • Created an Altar for Dalaran.
Resource Info


Model Version 3.00

  • Uploaded.


Model Version 3.02

  • Redid some of the meshes.
  • Fixed some of the texture wrapping.






Keywords:
Alliance, Worgen

Author's Notes and Trivia:
  • Optimized models have built-in portrait animations, fixed bugs (if there were any), additional animation (if applicable). These can be used to serve as a template for alternative skins if you want to keep the original skin and model.
  • Check out Ujimasa Hojo's Maps and Resources Discussions, and Tutorials. Please reply in these threads instead.
  • Check out the map and the model previews at my Youtube, BitChute, DailyMotion, DTube, or FruitLab Channels as well and hopefully subscribe.
  • Follow me on Twitter, Minds, or Steemit.
  • While I do these stuff as a hobby, I suppose it wouldn't hurt to accept donations from our more fortunate Hivers I suppose :p.
    • My PayPal is here.
    • My Patreon is here.
    • My Bitcoin wallet address is at 36ngyoNso9kvvugEa4YjZA1qkbSRZXpN6k
    • My Ethereum wallet address is at 0xff8baa64e79eede8e38117234cd1f1d8584946ab
Contents

Altar of Kings (Ironforge) (Model)

Altar of Kings (Northrend) Button (Icon)

Altar of Kings (Gilneas) Button (Icon)

Altar of Elders (Elf) (Model)

Altar of Kings (Gilneas) (Model)

Altar of Kings (Stormwind) (Model)

Altar of Kings (Wintergarde) (Model)

Altar of Elders (Elf) Button (Icon)

Altar of Kings (Wintergarde) Button (Icon)

Altar of Elders (Dalaran) (Model)

Altar of Kings (Optimized) (Model)

Altar of Harvest (Westfall) (Model)

Reviews
Moderator
[img] [img] Misha [img] 30th Apr 2013 Moderator's Review: looks nice and works well, good job :smile:
Moderator
[img] [img] Misha [img] 4th Jun 2013 Moderator's Review: it kinda looks too simple, too human-ish, maybe you could add a bit more highborne-like details. and that 'aura' in front of the stature could be moved to 'statue's chest', so to say...
Moderator
16:47, 13th Jun 2013 enjoy: Corresponding resource approved.
Moderator
08:34, 24th Sep 2013 enjoy: Corresponding resource approved.
Moderator
16:06, 10th Feb 2014 Sin'dorei300: Corresponding resource approved.
  1. [​IMG] [​IMG] Misha [​IMG] 30th Apr 2013
    Moderator's Review:

    looks nice and works well, good job :smile:


     
  2. Lordul Dracula

    Lordul Dracula

    Joined:
    Mar 30, 2013
    Messages:
    85
    Resources:
    3
    Maps:
    3
    Resources:
    3
  3. huy60vn

    huy60vn

    Joined:
    Feb 6, 2013
    Messages:
    414
    Resources:
    0
    Resources:
    0
    Wow, you finished a lot of northrend building!!! A great new :)
    I will waiting about Northrend Town Hall. I think it's the hardest model.
     
  4. Bboy Moose

    Bboy Moose

    Joined:
    Aug 17, 2012
    Messages:
    250
    Resources:
    0
    Resources:
    0
    I like that it's made in honor of Bronzebeard:D
    they should've just revived him tbh at the altar


    nice job:D
     
  5. JokeMaster

    JokeMaster

    Joined:
    Dec 29, 2008
    Messages:
    1,173
    Resources:
    0
    Resources:
    0
    I think such a model has already existed...
    @ Moose23
    Muradin is alive... as this guy
     
  6. Legal_Ease

    Legal_Ease

    Joined:
    Feb 8, 2013
    Messages:
    1,453
    Resources:
    28
    Icons:
    11
    Packs:
    1
    Skins:
    2
    Maps:
    10
    Template:
    1
    Tutorials:
    3
    Resources:
    28
  7. Bboy Moose

    Bboy Moose

    Joined:
    Aug 17, 2012
    Messages:
    250
    Resources:
    0
    Resources:
    0
    Oh shit, i'm limited to wc3 lore :vw_sad:
    nvm though:D In my opinion wow lore is all fucked up
     
  8. JokeMaster

    JokeMaster

    Joined:
    Dec 29, 2008
    Messages:
    1,173
    Resources:
    0
    Resources:
    0
    As for me its ok until Lich King, Cataclysm and MOP screwed things preety much up.
     
  9. Master_Of_WaR

    Master_Of_WaR

    Joined:
    Apr 6, 2013
    Messages:
    11
    Resources:
    0
    Resources:
    0
    Good job for this,and the WOTLK in wow were the epics of time the cataclysm screwed things up and mop just was a + to the blizzards fail,i mean where did the ideas go?
    the whole story was based on Arthas and shoud have stayed that way...
    im dissapointed in blizzard so much it pains me in hearth to watch stupid pandras or dogs running araound and jumping thinking its awasome but its patetic,all have begun with arthas and all shoud have ended with arthas,or made an alternative expansion idk...
     
  10. Darklycan51

    Darklycan51

    Joined:
    Jan 12, 2011
    Messages:
    1,398
    Resources:
    3
    Maps:
    3
    Resources:
    3
    They gave too much protagonism to arthas, i mean each warcraft had a character, arthas should have died at the start of wow just like all other great characters did, they gave him too much protagonism and now are paying for it.

    also making warcraft an mmo... really? at least stop from making an UNDEAD playable race, that just proves you will never will be able to eradicate undead, cuse butthurt players crying about their chars gone.
     
  11. [​IMG] [​IMG] Misha [​IMG] 4th Jun 2013
    Moderator's Review:

    it kinda looks too simple, too human-ish, maybe you could add a bit more highborne-like details. and that 'aura' in front of the stature could be moved to 'statue's chest', so to say

    nope, it is still too human-ish, mainly because those big slabs on top of columns.. wouldn't it be better if the building had two arches instead? much more nightelf-ish and highborne-ish. and could you recheck geoset anims of vines..?


    17:22, 11th Jun 2013
    Deolrin: I honestly much preferred the "human-like" pillars and slabs. The archways look too small and far too detailed and high-poly. Additionally, there is very little teamcolor left on the model as a result.
    However, since Misha doesn't like the idea of adding back the human pillars, what I suggest you do is add 2-4 pillars from the plethora of Sunken Ruins doodads, and retexture them to use the Naga Coral Bed texture(which has teamcolor).
    Another thing I suggest you to change is to replace the human braziers with some Sunken Ruins brazier doodads. Just resize them and position them so that the fire particles work well. Hell, you could even recolor the fire to blue or cyan, like an arcane fire - that would fit better with the Highborne theme.
    Finally, I think you should remove the square pedestal on which Azshara stands, and replace it with a round pedestal - for example, the one featured in the Naga Altar of Depths.

    19:41, 12th Jun 2013
    Deolrin: Not exactly the changes I meant when I talked about pillars and braziers, but I'd say it's good enough. If you feel like it, you really should come back to this model at a later date and work on it some more. It's a little bit lacking compared to your other models. Otherwise, good job. Approved. :)

    [Collective Staff Decision]
    This model has potential, it should be reworked to be more naga-esque and more original though.
     
  12. Lichkings slave

    Lichkings slave

    Joined:
    Jan 23, 2013
    Messages:
    254
    Resources:
    5
    Models:
    3
    Maps:
    2
    Resources:
    5
    Cool stufz!!! :ap: :goblin_good_job:
     
  13. huy60vn

    huy60vn

    Joined:
    Feb 6, 2013
    Messages:
    414
    Resources:
    0
    Resources:
    0
    Nice idea.
    But what's different Highborne buildings you made and Naga buildings?
    :| Sr about I think you made... like a naga building :)
     
  14. Adaethus

    Adaethus

    Joined:
    Feb 12, 2010
    Messages:
    433
    Resources:
    0
    Resources:
    0
    I think the statue of Azshara might look better if it was a bit bigger, as in reaching a tiny bit above the sidepillars.
    It's your call though, the model looks nice as it is. :)
     
  15. King Katanova

    King Katanova

    Joined:
    Jul 12, 2010
    Messages:
    58
    Resources:
    1
    Maps:
    1
    Resources:
    1
    this model is perfect for my naga, since they worship a none naga, dosent suit having a naga altar
     
  16. KhalanDuriant

    KhalanDuriant

    Joined:
    Apr 23, 2009
    Messages:
    36
    Resources:
    0
    Resources:
    0
    Now that looks awesome.
     
  17. Silverfish423

    Silverfish423

    Joined:
    Dec 13, 2008
    Messages:
    912
    Resources:
    0
    Resources:
    0
    Looks too much like a Naga building to me (ie seaweed, naga-style bricks). The High Elves in Ashenvale and Quel'Thalas had very similar architectural designs
     
  18. 16:47, 13th Jun 2013
    enjoy: Corresponding resource approved.
     
  19. 08:34, 24th Sep 2013
    enjoy: Corresponding resource approved.