- Joined
- Oct 2, 2011
- Messages
- 2,490
Kinda unsure about where to post those issues, so I post them both here instead. 
Alpha Tile Bug
Problem 1: Alpha tile is not see-through in editor or in game? It just appears white instead. I imported the same file to a different map, and it works without problems. I tried restarting the editor, but with no new result.
This is the alpha tile I used.
This is a map where it works.
This is a map where it does not work.
Rotating Model
Problem 2: How do you make a non-rotating model attachment? I want the unit having the attachment (on origin) to be able to move around and turn as usual, but the attachment to stay facing 0 degrees.
Example: Like the devotion aura doesn't turn when the paladin wearing it does.
Currently, I have a dummy unit that looks like the model I want attached to the hero, and moves it to the heros location every 0.01 seconds, but this isn't a preferable solution.
You can see what it looks like in this map.
Alpha Tile Bug
Problem 1: Alpha tile is not see-through in editor or in game? It just appears white instead. I imported the same file to a different map, and it works without problems. I tried restarting the editor, but with no new result.
This is the alpha tile I used.
This is a map where it works.
This is a map where it does not work.
Rotating Model
Problem 2: How do you make a non-rotating model attachment? I want the unit having the attachment (on origin) to be able to move around and turn as usual, but the attachment to stay facing 0 degrees.
Example: Like the devotion aura doesn't turn when the paladin wearing it does.
Currently, I have a dummy unit that looks like the model I want attached to the hero, and moves it to the heros location every 0.01 seconds, but this isn't a preferable solution.
You can see what it looks like in this map.
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