Well, after my first play, things seem strange.
Even though you nerfed the wards, two enemy shamans still have like 15 of them up at once, which just kills everything. They also aren't targeted until all other nearby enemies are dead (including by possession), so that doesn't help.
Also, it seems like the forest side has a huge advantage now, as I always used to win, but almost lost this time (fatal error).
It also seems like whenever I murder tons of units, my allies aren't getting gold like they should - so our units are at 15, 15 upgrades instead of the enemy's 25, 25.
The item system is extremely neat, but it seems like the only items to get are either too weak or too expensive. The computer only tomes and they were about as strong as me with 10 upgrade levels higher. (I haven't tried potions yet, so I can't say too much)
Also, the towers seem way to weak now, as it feels like its always daytime which is when the dark towers don't regen. It also doesn't help that they always target the heroes instead of one shotting the units killing them.
Some of these problems were still in the last version, but when I am losing as badly as I was, I notice them a lot more.
I will put all of it to the think-box, but most of it does not make sence, since I have not touched the old triggers, only added a few new once.
Anyway, here's my answers:
1. For the shaman, yes I have reduced the cooldown a little, so the AI might use it a bit more, but if you play as shaman you can do the same, nothing to do with the bot.
Anywho, it cost a lot of mana-points so you would have to buy intilligence to use the abillity without running out of mana all the time, and since the shaman is an Agillity hero it might be stupid to buy intiligence only for the wards
I know it might be an overpowered spell in the start, but when they run out of mana, they have no chance against other heroes..
2. I don't know what happend, but sometimes bots just play really good, if they are not killed for a long periode, they might gain a lot of gold from creeps/income, and at some point spend them on upgrades/stats. But was it the heroes or the creeps which pawned you? Since upgradeing creeps is more important than earlier versions
3. hmm, This does not make sence.. I guess your team-mates died to much, remember you lose ½ of your gold when killed
Otherwise you where too many on your team, the gold is splited between the team, so if you play singe, you will gain like 60 gold per creep, if you play two it will be 30, and so on. But I'm not sure why this happened, I will check it out later
4. Yeah, I made a major mistake, I forgot too change the tome-price for bots, so they get them for the old price(120) while you have to buy them for the new one(175), I have already fixed it, and will upload it very soon
Sorry.. This might answer a few of your other questions as well. And I will add more items soon btw
5. The towers are not made weaker, or only the regen rate which is changed from 15 to 12, so that is not very much difference. I guess you were just far into the game, so the heroes + creeps deal a hell lot of damage, and make the towers look weak. It's supposed to be that way, if the towers strenght followed the game, the game would never end
Hope this answered some of your questions, and again! I Will Look All of it through and fix as much as posible
Try play again and see if the bots play different btw, and set them to easy or normal, insanes might be a bit too good
-JakeCake