- Joined
- Aug 3, 2004
- Messages
- 2,891
Total number of barracks completed greater than 1
to >>> Total number of barracks greater than 1
Total number of Tech1 completed greater than 0 and Total number of footman completed greater than 0
One question is why you require that? if it's for controlling the to train or doing something you can do it with something really intended for that purpose and is the send AI command.Can't open that, unknown method?
Also one of the things I'm doing is restricting unit production based on there being a single special dummy unit on the map for the player that is only added via triggers.
hmmmm, then you can do this perfectly with the trigger SendCommand to AI.I have game modes that disable tech levels and so each AI file has 3 variations of the build queues and use the dummy units to restrict.
Will you re-attach the file?