- Joined
- Feb 26, 2012
- Messages
- 30
oh...i just checked...i think mines 1.23 haha
oh...i just checked...i think mines 1.23 haha
It was a one-sided ass kicking. xD
Versing the maker of the map is not an easy win you know.
Yes it is fixed, I will release it with version 1.3.
Btw the next civilization is Spanish.
Looks pretty interesting
Throwing Axemen will be given to the Scandinavians.
Yep right after Japan is tinkered and China comes out.
What is China getting?
I think China should get rockets and bombers (infantry that throws bomb projectiles)
I think China should get rockets and bombers (infantry that throws bomb projectiles)
1.5 is turning to be a big update, bigger than 1.3
Some new things to come:
-Towers and Castles now have the Dismantle ability
-New trade system at the market
-HP and DPS on units got a complete overhaul
How does bow/crossbow dps fair versus gunpowder? Imo gunpowder should only be a bit stronger, just have much longer range.
Did you make cannons do more dps to infantry, less to buildings, and the opposite for bombards?
The crossbowman should be armoured, have a high defense base and hitpoints. While the gunpowder units would have no armour. In the middle ages and early modern period, gunners were not so effective, and longbowmen could beat them, the gunner's firearms slowly reloaded.
How does bow/crossbow dps fair versus gunpowder? Imo gunpowder should only be a bit stronger, just have much longer range.
Did you make cannons do more dps to infantry, less to buildings, and the opposite for bombards?
1.5 is out!
-New Civilization: China
-New Japanese Unit: Flaming Arrow
-New Model for Skirmisher
-New Age 3 Heavy Infantry Unit: Champion
-Some Japanese units have been renamed
-Heavy siege and artillery siege roles switched
-Fixed faulty decay anims on some models
-Castle HP reduced from 6000 to 5000
-HP and DPS on units got a complete overhaul
-Towers and Castles now have the Dismantle ability
-Towers and Castles deal less damage
-Gunpowder units now do 1.5x damage against armored units instead of 2x
-Units at night see as far as their range allows them to
-British AI improved
-Zoom commands now work for all players
-New trade system at the market
-Terrain has been adjusted so all players have equal resources nearby
Equal resources?
Do you have any other civilizations planned atm?
Yep I'm planning 2 more civilizations:
Scandinavians and one more that I don't know yet, maybe ill let get a poll for it.
I'm also going to release two more AIs.
You could add Sweden. Early Modern Swedish empire and the dark age Varangians.
You could add generals as heroes. I have morale system that is based on mana. The general can heal mana. Without generals units flee and slowly regenerate mana. They flee when mana is 0. The general could be a hero that keeps morale high and command. I think the general should have names, if German then Karl van Waldemar.
For Poland I can suggest you that gay hussar and cyclone cannon made by em. Maybe I can make up the third one.
Hey, i didn't vote twice!
I'm between Italy and Portugal, Portugal had a massive and overpowering navy at one point... And I'm Italian in heritage,
But isn't Italy part of the HRE?
Maybe this is more historically accurate? http://en.wikipedia.org/wiki/Republic_of_Venice