- Joined
- Feb 17, 2009
- Messages
- 291
Hey all, with the new patch I'm sure many of us are excited about adding a soundtrack to our maps since it's easy to have a 30-60 minute track and a boatload of map space left over.
I am wondering if any of you have experienced a random sort of *leak-lag* or *you-didn't-preload-something* lag after adding music. If so do you know any solutions for this issue? As soon as I took the music out, everything was perfectly fine. Aside from it being a 45 MB file I can't imagine what would cause that. If that is the issue, I'm not sure why a file size increase beyond 30-40 meg is even a good idea.
Here is my music trigger. Also if there's a better way to do this that can deal with single player pauses (music plays but wait timer stops counting) I'd love to hear it.
-Shy
I am wondering if any of you have experienced a random sort of *leak-lag* or *you-didn't-preload-something* lag after adding music. If so do you know any solutions for this issue? As soon as I took the music out, everything was perfectly fine. Aside from it being a 45 MB file I can't imagine what would cause that. If that is the issue, I'm not sure why a file size increase beyond 30-40 meg is even a good idea.
Here is my music trigger. Also if there's a better way to do this that can deal with single player pauses (music plays but wait timer stops counting) I'd love to hear it.
-Shy
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Soundtrack
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Events
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Time - Elapsed game time is 0.01 seconds
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Victory Equal to False
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Then - Actions
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Sound - Play TL2 <gen>
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Sound - Set Music to 75.00%
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Else - Actions
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Wait 1726.00 seconds
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Victory Equal to False
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Then - Actions
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Sound - Play TL2 <gen>
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Sound - Set Music to 75.00%
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Else - Actions
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Wait 1726.00 seconds
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Victory Equal to False
-
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Then - Actions
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Sound - Play TL2 <gen>
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Sound - Set Music to 75.00%
-
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Else - Actions
-
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Wait 1726.00 seconds
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
Victory Equal to False
-
-
Then - Actions
-
Sound - Play TL2 <gen>
-
Sound - Set Music to 75.00%
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Else - Actions
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