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Acclamator Class Assault Ship

Submitted by Fingolfin
This bundle is marked as approved. It works and satisfies the submission rules.
Since Olofmolemans acclamator did not quite fit with the texture style of my Venator, i decided to make my own. The Acclamator was a light multi-role ship mainly used to transport troops into the fray, giving supporting fire with its twelve turbolaser batteries. Unlike the Venator, the Acclamator is capable of landing in order to deploy troops, for which i have added animations where landing gears are extruded. There are also morph animations and a separate death animation for when the ship is in its landed state. It also has a rich variety of particles.

If you intend to use the Crow Form ability for landing the ship, i recommend you set the "Landing Delay Time" to about 0.6-0.8 seconds shorter than the "Altitude Adjustment Duration" - this will cause the morph animations to play with some delay, as i intended them to.

These are some of the object editor values i recommend:

Art - Death Time: 6 seconds
Art - Maximum Pitch/roll: 0
Art - Orientation Interpolation: 10
Art - Propulsion Window: 180 degrees
Movement - Turn Rate: 0.1

A high resolution version of the texture will be found below.

Keywords:
Star Wars, jedi, space, sci-fi, capital ship, transport, republic, cis
Contents

Acclamator Class Assault Ship (Model)

Reviews
Moderator
22:45, 21st Nov 2014 MiniMage: Wait, why didn't we approve this yet? Approved. For all future space maps that wants it.
  1. 22:45, 21st Nov 2014
    MiniMage: Wait, why didn't we approve this yet? Approved. For all future space maps that wants it.
     
  2. Fingolfin

    Fingolfin

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    Some extra pics:

    Image
    [​IMG]


    Image
    [​IMG]


    The high-res texture is attached below.
     

    Attached Files:

  3. sunshinex3

    sunshinex3

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    cool cool, I don't first post.

    Soooo how about those halo models?
     
  4. Strydhaizer

    Strydhaizer

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    Looks toony , lol.
    It'll be good if you make it a bit darker :D
     
  5. sonofjay

    sonofjay

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    Damn. This Star Wars ships of yours are really awesome but I kinda agree to Stryder about making it a little darker although we can also just do that in the editor.
     
  6. Heinvers

    Heinvers

    Arena Moderator

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    A bit of tinting in the WE will do.

    Looks great btw :)
     
  7. Misha

    Misha

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    I got a question, can this model function well as an ancient-like building, with root/uproot-like ability?
     
  8. Fingolfin

    Fingolfin

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    @Misha: Well, yes, it has the required animations, so i suppose. The only problem would be wether the land/air transition gets a bit screwed, but you will just have to test.

    @Stryderzero: The slightly toony style was actually something i was going for. The color is the same as the Venator, a bright blueish hue which contrasts well with the dark grey details. If you want to make it less toony, i'd rather if you reduced the saturation to make it more grey. I still like this one the best though, but if you want i can send you the .psd file, so that you can edit the different layers individually.

    By the way, i suggest you all use magos model editor to preview it, in the hive viewer it really looks like crap and you can't see any of the particles. The dust particles sprouting when the ship lands are my favorite.
     
  9. Splub

    Splub

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    Cool!
     
  10. The General

    The General

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    I like this one but I feel like the back of the ship should be a bit thicker other wise good job Nicely done alternate stuff, would be cool if the other republic ship had it as well just saying.
     
  11. Fingolfin

    Fingolfin

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    Not sure what you mean by the back part, thicker vertically or horizontally? I used very exact references when i made this, and i also made it slightly thicker vertically than my reference. The venator does not often land due to its size, but perhaps i can squeeze that in next time i update it.
     
  12. The General

    The General

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    I meant vertical sorry for late reply but anyway it's closely accurate but it feels idk like it should have more bulges kinda like this http://i.imgur.com/Sovj0lj.jpg

    Edit: I just realized the Alternate animations could use a decay animation.
     
    Last edited: Oct 27, 2014