hi,
i think you all know the ability of the nightelf stone giants that reduces the damage taken.
well i want to do sth like that:
each unit has this skill and i gave the skill 60 levels.
level 1: 0 damage prevented
level 2: 1 damage prevented
lev.............
now i made items and gave them the function to level up this skill if he acquires the item (level growth depends on item)
everything works fine... the skill levels up and so on, BUT the damage the unit takes stays the same. the skill doesnt affect the damage
i setted melee and distance damage to true, targets to ally,enemy, minimum damage to 1.
i need help! ty
i think you all know the ability of the nightelf stone giants that reduces the damage taken.
well i want to do sth like that:
each unit has this skill and i gave the skill 60 levels.
level 1: 0 damage prevented
level 2: 1 damage prevented
lev.............
now i made items and gave them the function to level up this skill if he acquires the item (level growth depends on item)
everything works fine... the skill levels up and so on, BUT the damage the unit takes stays the same. the skill doesnt affect the damage
i setted melee and distance damage to true, targets to ally,enemy, minimum damage to 1.
i need help! ty