- Joined
- Oct 9, 2011
- Messages
- 9
It'd be much appreciated to get some feedback on the skills for my ORPG. I have here the list of the Warrior skills. They are generic ORPG skills. +rep for cliche! Need to know about the skill level needed to create them, and if I'll need to learn Jass.
Skills General Info:
Passive- Skills that are always active, 2 may be active at a time.
Stance- Skill that can be toggled on and off. ONLY 1 may be active at a time.
Active- Skill that requires a key stroke to use. Various one time effects.
Warrior Skills:
Passive-
Inhuman Strength: Gives a bonus to STR based on Level.
Level < 25
+1xLevel to STR
Level >=25
+1.25xLevel to STR
Level >=50
+1.5xLevel to STR
Level >=75
+2xLevel to STR
Hack At Thy Neck: Gives a small chance to do critical damage
Level < 25
3% chance, 1.25x DMG
Level >=25
6% chance, 1.35x DMG
Level >=50
9% chance, 1.45x DMG
Level >=75
12% chance, 1.55x DMG
Agile Warrior: Gives a bonus to AGI based on Level.
Level < 25
+.75xLevel to AGI
Level >=25
+1xLevel to AGI
Level >=50
+1.25xLevel to AGI
Level >=75
+1.5xLevel to AGI
Stance-
Counter Stance: Gives % chance based on level to deal damage to attacker based on STR.
Level < 25
5% chance, 1x STR
Level >=25
12.5% chance, 1x STR
Level >=50
15% chance, 1.5x STR
Level >=75
17.5% chance, 1.75xSTR
Fury Stance: Gives bonus to attack speed, and damage, but a decrease in armor.
Level < 25
+5% ATK SPD, +5% DMG, -10% Armor
Level >=25
+7.5% ATK SPD, +7.5% DMG, -15% Armor
Level >=50
+10% ATK SPD, +10% DMG, -20% Armor
Level >=75
+12.5% ATK SPD, +12.5% DMG, -25% Armor
Indomitable Stance: Gives bonus to armor, health, but reduces movement, and damage.
Level < 25
+1xLevel to Armor, +25hp/Level, -25% M.SPD, -25% DMG
Level >=25
+1.25xLevel to Armor, +50hp/Level, -25% M.SPD, -25% DMG
Level >=50
+1.5xLevel to Armor, +75hp/Level, -25% M.SPD, -25% DMG
Level >=75
+2xLevel to Armor, +100hp/Level, -25% M.SPD, -25% DMG
Active-
Double Strike: Strikes enemy 2 times doing damage based on STR and ATK DMG.
Level 1
1st Strike Normal Damage +0.5xSTR, 2nd Strike Normal Damage +0.25xSTR
Level 2
1st Strike Double Damage +0.5xSTR, 2nd Strike Normal Damage +0.25xSTR
Level 3
1st Strike Triple Damage +0.5xSTR, 2nd Strike Double Damage +0.25xSTR
Level 4
1st Strike Triple Damage +0.75xSTR, 2nd Strike Double Damage +0.5xSTR
Crushing Blow: Does bonus damage based on STR, chance to inflict Crippled status.
Level 1
+1xSTR to DMG, 25% chance to inflict Cripple
Level 2
+1xSTR to DMG, 35% chance to inflict Cripple
Level 3
+1.25xSTR to DMG, 45% chance to inflict Cripple
Level 4
+1.25xSTR to DMG, 55% chance to inflict Cripple
Charge!: Dashes toward enemy and inflicts Stun. Higher Levels Make stun AOE
Level 1
.5 second Stun
Level 2
1 second Stun, 75 AOE
Level 3
1.5 second Stun, 100 AOE
Level 4
2 second Stun, 125 AOE
Cleave: Does damage to all enemies in forward arc based on level.
Level 1
Does +10 DMG/Level
Level 2
Does +12.5 DMG/Level
Level 3
Does +15 DMG/Level
Level 4
Does +20 DMG/Level
Epic Skill, Rivers of Flowing Blood: Strikes enemy then gives bonus to STR for a very short time based on DMG
Level 1
Strikes enemy. Bonus to STR = DMG for 1 second
Level 2
Strikes enemy. Bonus to STR = DMG for 1.5 seconds
Level 3
Strikes enemy. Bonus to STR = DMG for 2 seconds
Level 4
Strikes enemy. Bonus to STR = DMG for 2.5 seconds
Skills General Info:
Passive- Skills that are always active, 2 may be active at a time.
Stance- Skill that can be toggled on and off. ONLY 1 may be active at a time.
Active- Skill that requires a key stroke to use. Various one time effects.
Warrior Skills:
Passive-
Inhuman Strength: Gives a bonus to STR based on Level.
Level < 25
+1xLevel to STR
Level >=25
+1.25xLevel to STR
Level >=50
+1.5xLevel to STR
Level >=75
+2xLevel to STR
Hack At Thy Neck: Gives a small chance to do critical damage
Level < 25
3% chance, 1.25x DMG
Level >=25
6% chance, 1.35x DMG
Level >=50
9% chance, 1.45x DMG
Level >=75
12% chance, 1.55x DMG
Agile Warrior: Gives a bonus to AGI based on Level.
Level < 25
+.75xLevel to AGI
Level >=25
+1xLevel to AGI
Level >=50
+1.25xLevel to AGI
Level >=75
+1.5xLevel to AGI
Stance-
Counter Stance: Gives % chance based on level to deal damage to attacker based on STR.
Level < 25
5% chance, 1x STR
Level >=25
12.5% chance, 1x STR
Level >=50
15% chance, 1.5x STR
Level >=75
17.5% chance, 1.75xSTR
Fury Stance: Gives bonus to attack speed, and damage, but a decrease in armor.
Level < 25
+5% ATK SPD, +5% DMG, -10% Armor
Level >=25
+7.5% ATK SPD, +7.5% DMG, -15% Armor
Level >=50
+10% ATK SPD, +10% DMG, -20% Armor
Level >=75
+12.5% ATK SPD, +12.5% DMG, -25% Armor
Indomitable Stance: Gives bonus to armor, health, but reduces movement, and damage.
Level < 25
+1xLevel to Armor, +25hp/Level, -25% M.SPD, -25% DMG
Level >=25
+1.25xLevel to Armor, +50hp/Level, -25% M.SPD, -25% DMG
Level >=50
+1.5xLevel to Armor, +75hp/Level, -25% M.SPD, -25% DMG
Level >=75
+2xLevel to Armor, +100hp/Level, -25% M.SPD, -25% DMG
Active-
Double Strike: Strikes enemy 2 times doing damage based on STR and ATK DMG.
Level 1
1st Strike Normal Damage +0.5xSTR, 2nd Strike Normal Damage +0.25xSTR
Level 2
1st Strike Double Damage +0.5xSTR, 2nd Strike Normal Damage +0.25xSTR
Level 3
1st Strike Triple Damage +0.5xSTR, 2nd Strike Double Damage +0.25xSTR
Level 4
1st Strike Triple Damage +0.75xSTR, 2nd Strike Double Damage +0.5xSTR
Crushing Blow: Does bonus damage based on STR, chance to inflict Crippled status.
Level 1
+1xSTR to DMG, 25% chance to inflict Cripple
Level 2
+1xSTR to DMG, 35% chance to inflict Cripple
Level 3
+1.25xSTR to DMG, 45% chance to inflict Cripple
Level 4
+1.25xSTR to DMG, 55% chance to inflict Cripple
Charge!: Dashes toward enemy and inflicts Stun. Higher Levels Make stun AOE
Level 1
.5 second Stun
Level 2
1 second Stun, 75 AOE
Level 3
1.5 second Stun, 100 AOE
Level 4
2 second Stun, 125 AOE
Cleave: Does damage to all enemies in forward arc based on level.
Level 1
Does +10 DMG/Level
Level 2
Does +12.5 DMG/Level
Level 3
Does +15 DMG/Level
Level 4
Does +20 DMG/Level
Epic Skill, Rivers of Flowing Blood: Strikes enemy then gives bonus to STR for a very short time based on DMG
Level 1
Strikes enemy. Bonus to STR = DMG for 1 second
Level 2
Strikes enemy. Bonus to STR = DMG for 1.5 seconds
Level 3
Strikes enemy. Bonus to STR = DMG for 2 seconds
Level 4
Strikes enemy. Bonus to STR = DMG for 2.5 seconds