- Joined
- Oct 14, 2013
- Messages
- 238
After spending half a day thinking that my code is causing a leak in the game (Although all leakage issues had been dealt in the trigger), I decided to try something else. I removed the triggers and cast the spell on its own and saw to my amazement that the ability itself is causing the leak.
The spell is shockwave and I had turned its every data to zero, even cooldown. By casting it a high amount of times (even with pauses between each cast), I saw that it causes the game to start lagging. What is wrong?
The spell is shockwave and I had turned its every data to zero, even cooldown. By casting it a high amount of times (even with pauses between each cast), I saw that it causes the game to start lagging. What is wrong?