I have been working on WCIII RPG for some time now. I had just finished making a custom unit, and thought i would test his animations when casting spells, when i was testing, all the spells i cast would lag the game for about 1 second(Freezing the screen for 1 second every time an ability is cast)
I then began to wonder is it only this custom unit that will lag the game? And so i tested them on some pre-made units in the WE, yet the problem continued no matter what unit is casting the spells it would still lag and freeze for 1 second.
I don't know what the problem is.. but i think it could be one of these
1. Do i have too many custom models in my map?
2. do i have too many doodads in my map? (40,000)
I also have a second question.
I have about 100 custom models in the import manager
when placing about 30 of the SAME custom model the file size would be ridiculously big (770mb) but then when i delete just a few, 4-5 the map size drops to 7.60mb?
Keeping in the mind that its the SAME custom model the SAME size the SAME everything, yet deleting only 3-4 out of 30 from my map, makes the file size smaller as if i had deleted 400...
Any help on these 2 problems would be much appreciated, Thanks..
Vex.
I then began to wonder is it only this custom unit that will lag the game? And so i tested them on some pre-made units in the WE, yet the problem continued no matter what unit is casting the spells it would still lag and freeze for 1 second.
I don't know what the problem is.. but i think it could be one of these
1. Do i have too many custom models in my map?
2. do i have too many doodads in my map? (40,000)
I also have a second question.
I have about 100 custom models in the import manager
when placing about 30 of the SAME custom model the file size would be ridiculously big (770mb) but then when i delete just a few, 4-5 the map size drops to 7.60mb?
Keeping in the mind that its the SAME custom model the SAME size the SAME everything, yet deleting only 3-4 out of 30 from my map, makes the file size smaller as if i had deleted 400...
Any help on these 2 problems would be much appreciated, Thanks..
Vex.