Greetings people!
I have been working on something.. And i have been wondering for a while now, this map i have been working on lags each second in game play for like a half second, its like *lag!.. ok.. lag!.. ok.. lag!.. ok..* and its not something that fades away.. The lag isn't connection lag, its game lag, as in spikes.
So everything stands still for a half second and then works fine again for 1 second, then suddenly same spike again. Is this because of leaks? or because of heavy size on the map? Too much dodad? Its not the units that lags only, its everything.. Everything freezes each second for a half sec, anyone has any idea of what it could be?..
I have been working on something.. And i have been wondering for a while now, this map i have been working on lags each second in game play for like a half second, its like *lag!.. ok.. lag!.. ok.. lag!.. ok..* and its not something that fades away.. The lag isn't connection lag, its game lag, as in spikes.
So everything stands still for a half second and then works fine again for 1 second, then suddenly same spike again. Is this because of leaks? or because of heavy size on the map? Too much dodad? Its not the units that lags only, its everything.. Everything freezes each second for a half sec, anyone has any idea of what it could be?..