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lagging

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007

007

Level 6
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May 3, 2009
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there is something weird in my map. i just tested it (which i have already done hundreds of times before) and then it started to lagg extremely (1 second in-game took at least 5 seconds). but it never lagged before, although there are not more units in the map now. i tested to remove most of the units by triggering after 2 seconds and then the lagging stopped. but why was it never lagging before (i even played it on battlenet)


nvm now found it myself
 
Well, we cannot guess your problem, either. Maybe try to remember what has changed between the last test and the current one. If this does not succeed, try to reduce the simultaneously running features to be able to clarify which feature it depends on. If you can safely reconstruct the problem, you have an approach. The features can be Blizzard objects as well as your code.
 
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