- Joined
- May 21, 2009
- Messages
- 289
Hey everyone,
I was making my own A.I. system for a Dota style map today and ran across a problem.The A.I. have been programmed to smartly attack, and attempt to run in dangerous situations. They can also randomly select a hero and the lane they will spawn at.
When fighting however, they do not use their abilities, at all. Usually the computers use their abilities "when they need them" but they just aren't using them at all.
So I attempted to create a GUI trigger that randomly distributes points to the heroes, because I think they aren't putting points into abilities. I can't seem to get it to "randomly" put points in, only select a single ability at a time to use the point with.
I would appreciate any help in trying to create this trigger. Also, if it is not possible, that would be nice to know
Thx
Blood
I was making my own A.I. system for a Dota style map today and ran across a problem.The A.I. have been programmed to smartly attack, and attempt to run in dangerous situations. They can also randomly select a hero and the lane they will spawn at.
When fighting however, they do not use their abilities, at all. Usually the computers use their abilities "when they need them" but they just aren't using them at all.
So I attempted to create a GUI trigger that randomly distributes points to the heroes, because I think they aren't putting points into abilities. I can't seem to get it to "randomly" put points in, only select a single ability at a time to use the point with.
I would appreciate any help in trying to create this trigger. Also, if it is not possible, that would be nice to know
Thx
Blood