Moderator
M
Moderator
22:19, 21st Apr 2010
ap0calypse: Approved
ap0calypse: Approved
(0 ratings)
Content
1. Introduction
2. Features
3. Screenshots
4.. Changelog
5. Credits
6. What must still be done?
7. The rest
Introduction"Farmers Life, On the Farm!" created by TwentyThree is a map where you have the role to be a Farmer, you plant Seeds, you take care of Animals etc.
But thats not all, that Map gives you some other "real life" aspects too, but more on this in the Features.
Features
-Farming(of course ;P)
-Take care of your Animals
-Explore the World around your little Farm
-Do Quests in the Town
-You need to sleep or else you cant do most of the Actions
-You need to eat or else you die!
-Your own Personal Dog!
-Cut Wood, mine Iron&Stone, go fishing, forge new Equipment and much more!
Changelog
Older changelogs
-Fixed all known memory leaks
-Fixed a bug in the Tutorial Cinematic
-Fixead a bug that when teal makes a fishing rod red gets it
-Fixed a bug that you need more charges of the watering can for lecture
-Fixed a bug that you dont get Tomato's back when you try to plant it on false ground
-Disabled the Ending Scene(after 3 Hours of Gameplay there was a Bad End :3)
-Disabled the command "MONEY" in Multiplayer(with that command Player Red was able 2 get Money, for testing reasons)
-Fixed a Bug that "Hay Seed" vanish after using instaed of that you can plant it
-Fixed a Bug where the open Gate was a Wisp
-Changed the statgain per Level of the Farmers
-Theres a Ping now where the Alpha Wolf is after receiving the Alpha Skull quest
-Changed Map Loading Screen
-Changed Map Loading Screen Description
-smoothed some Triggers
-fixed many memory leaks(not all, still many left to fix)
-fixed the Bug that you cant go to Seedpage 2 in the Seeduymenu
-reworked Respawnsystem of Enemies it has still the same effect, just 3 Triggers insteaed of 20+
Screenshots
Yai, screenies!
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Credits
FYI-for the Backpacksystem
IntensityRising: For comments and suggestions
Newominus: For comments and suggestions
TwentyThree: The Orginal Creator of the Map, who gave me the permission
Acid9: Helped with reviews on the map and testing.
Juudai-Panda: Helped with Terrian and the Weathereffects
ap0calypse: Answered any of my Questions when i got Problems with something on the Map
SkriK: For the Respawnsystem
Flaffi: Helped with testing and bugfinding.
FYI-for the Backpacksystem
IntensityRising: For comments and suggestions
Newominus: For comments and suggestions
What must still be done?
-Smoothing triggers
-Finding&fixing Bugs
-Making new Features
because all leaks are fixed i can "add" new features while smoothing triggers(like Mushrooms)
-Better ingame descriptions(your suggestions?)
The rest
Well, first, the proof that i got his permission: KLICK
And then, what i still want to say: First, my english isnt the best, so if you find any grammar errors please inform me, and considerate to me, thanks.
Im still very new to this, and my experience is lacking strong, but with your help for me this map can surely going to become awesome ;D.
That Map is unprotected because of one reason: want 2 give you a look at the triggers(maybe you find another leak? let me know it!)
Well, most of the things are graphicchanges and i think that are less important for the first few updates.I laughed at how he slept. He wandered into the bed and fainted while blood was coming out of his neck. And then woke up moments later uninjured. Oh and that is one huge ass bed.
edit: Its also hard to click on the red berries. (oh yum! berries!)
edit: can there be mushrooms?
edit: i liked how there was a dead guy on the chapel thing.
edit: i didn't like how there were heads in the green soup things.
edit: how do i get in that gold mine thing? Edit: oh i get it now.
edit: The berries have huge shadows... feels like doom is coming from them.
edit: Can berries be stackable? If not, those must be some huge ass berries.
edit: Make the gate open better, its strange for a gate to turn into a wisp.
edit: Can i revive my dog? He died trying to kill some bandits.
edit: Need a better icon for stones man.
You could change the UI texts such as "Cannot target derbis" "Must target building" to something helpful.
And is there anything you could do about the constant lag spikes? Avoid calculating something needlessly instead calculating only when there's a change and otherwise just apply the effects ect.
Oh the starting cinematic could have longer delays, I bet few could read the texts completely in the time that was given.
All an all, could use some fine tuning to give it a more polished feel.
I'm not too much into these simulators but if one has time I'm they can be a lot out of this.
I dont like "Farm ville" either, and im surely not going to rename that Map to something that alrdy exist, even if i get more attention(at the first look that Maps maybe looking like a 4/5, but myself is rating it at something between 2/5 or 3/5 atm) because of that "fake"-factorLooks like it could be neat, honestly im not much of a farm-ville fan thats all over facebook but it seems to be a huge hit. Would be funny if you renamed this WC Farm VilleIt would get peoples attention and Who knows maybe 1% of the planets population will also play this someday lol
No, sorry, i was never be able to be on a Farm in the mediaevaltimes. Im 18 Years old and the mediaevaltimes were a very long time ago :<...and a "real" Fantasy"age" never existed(or at least nobody is thinking it).Are you a Farmer? Have you visited a farm?
...
Like i said, i never was on a real Farm, so maybe the things that i thougt bout a "real" Farm are different from yours, i only played "Harvest Moon" but thats a Game too xD.Yes. Improve the farming realisim.