- Joined
- Jul 24, 2007
- Messages
- 308
Hello, i have three questions that i couldnt solve (or i think i couldnt):
1- How can i make a spell that is a self-evasion, you know, the attacker has the abilitys to miss an attack, not the targeted unit has the ability to dodge.
how can i make that ability? (it means when ever you attack you have X% chance to miss (not to dodge))
2- i am having a problem with variable units and an event:
3- how can i see computer difficulity that is chosen by the host via triggers, like Insane or Normal or Easy..? (what should i do to know that)
1- How can i make a spell that is a self-evasion, you know, the attacker has the abilitys to miss an attack, not the targeted unit has the ability to dodge.
how can i make that ability? (it means when ever you attack you have X% chance to miss (not to dodge))
2- i am having a problem with variable units and an event:
-
Unit - Create X at blah blah..
-
Set FREK! = last created unit
-
Event - unit becomes within range of 250 of FREK
-
Actions - blah blah
3- how can i see computer difficulity that is chosen by the host via triggers, like Insane or Normal or Easy..? (what should i do to know that)